I was reading a little about ARC and I saw this:
@interface Address : NSObject {
@public
NSString *city;
}
@end
@implementation Address
- (Address*) init: (NSString*) c {
city = c;
return self;
}
- (void) dealloc {
NSLog(@"Destroying address: %@", city);
}
@end
@interface Customer : NSObject {
NSString *name;
Address *addr;
}
@end
@implementation Customer
- (Customer*) init: (NSString*) n withAddress: (Address*) a {
//Note 1: Automatic retain on assignment
name = n;
addr = a;
return self;
}
- (void) dealloc {
NSLog(@"Destroying: %@", name);
//Note 2: Automatic release of member variables
}
@end
Customer* objectReturnTest() {
NSString * n = [[NSString alloc] initWithString: @"Billy Bob"];
Address * a = [[Address alloc] init: @"New York City"];
Customer *c = [[Customer alloc] init: n withAddress: a];
//Note 3: ARC will put the returned object in autorelease pool.
return c;
}
A couple of basic things to note here. As "Note 1" says, when an object is assigned to a variable, a call to retain is made automatically. This increments the reference count. As "Note 2" says, when an object is destroyed, all member variable objects are released for you. You no longer have to do that from the dealloc method.
Finally, when a method returns a newly created object, ARC will put the returned object in an autorelease pool. This is stated in "Note 3".
Now, let’s use the code.
int main (int argc, const char * argv[])
{
NSString * n = [[NSString alloc] initWithString: @"Johnny Walker"];
Address * a = [[Address alloc] init: @"Miami"];
Customer *c = [[Customer alloc] init: n withAddress: a];
NSLog(@"Before force release");
c = nil; //Force a release
NSLog(@"After force release");
@autoreleasepool {
Customer *c2 = objectReturnTest();
}
NSLog(@"After autorelease pool block.");
return 0;
}
The log output from this code will be:
Before force release
Destroying: Johnny Walker
After force release
Destroying: Billy Bob
Destroying address: New York City
After autorelease pool block.
Destroying address: Miami
A couple of things to note here. See how force release works. We set a variable to nil. ARC immediately releases the reference count. This causes the Customer object "Johnny Walker" to get destroyed. But, the member Address object "Miami" doesn’t get destroyed. This object gets destroyed at the very end of the main method. This is an extremely odd and non-intuitive behavior. Technically, this is not a memory leak, but, in reality member variables can pile up and take up a lot of memory. This is just as bad as memory leak.
The object return test works as expected. Customer "Billy Bob" is put in auto release pool. At the end of the @autoreleasepool block, the pool is drained and the object is released.
Looking at this part;
int main (int argc, const char * argv[])
{
NSString * n = [[NSString alloc] initWithString: @"Johnny Walker"];
Address * a = [[Address alloc] init: @"Miami"];
Customer *c = [[Customer alloc] init: n withAddress: a];
NSLog(@"Before force release");
c = nil; //Force a release
NSLog(@"After force release");
@autoreleasepool {
Customer *c2 = objectReturnTest();
}
NSLog(@"After autorelease pool block.");
return 0;
}
When he does c = nil; shouldn't c a and n all be destroyed? Yet it says the output is only that n is destroyed.. Can someone explain why?
And he says the outcome is as bad as a memory leak, then how do you fix it?
And one last question, when should you use @autoreleaasepool?
@autoreleasepool { // Code that creates autoreleased objects. } At the end of the autorelease pool block, objects that received an autorelease message within the block are sent a release message—an object receives a release message for each time it was sent an autorelease message within the block.
Overview. An autorelease pool stores objects that are sent a release message when the pool itself is drained. Important. If you use Automatic Reference Counting (ARC), you cannot use autorelease pools directly. Instead, you use @autoreleasepool blocks.
Automatic Reference Counting (ARC) is a memory management option for Objective-C provided by the Clang compiler. When compiling Objective-C code with ARC enabled, the compiler will effectively retain, release, or autorelease where appropriate to ensure the object's lifetime extends through, at least, its last use.
by line
c = nil; //Forces a release
a Customer
instance is deallocated because no one is retaining it, so as a result the output is
Destroying: Johnny Walker
but n
and a
have not been deallocated because they still remain in the scope and nil
has not been assigned to them.
and I don't think this is any kind of memory leak
you normally do not need to use @autorelasepool unless you are doing something like this
- (void)myMethod {
for (int i = 0; i < 1000000; i++) {
NSString *string = [NSString stringWithFormat:@"%d", i];
// do something with string
}
}
Than 1000000 NSString will be allocated during loop. They will be deallocated after the method returned (actually after this runloop) but already consume too much memory. Therefore should replace to
- (void)myMethod {
for (int i = 0; i < 1000000; i++) {
@autoreleasepool {
NSString *string = [NSString stringWithFormat:@"%d", i];
// do something with string
}
}
}
you should read this to learn more about memory management https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/MemoryMgmt/Articles/mmAutoreleasePools.html#//apple_ref/doc/uid/20000047-CJBFBEDI
The obvious differense between name and address is that you create an Address Object for address and NSString for name. In the address object it is @public. This meeas the NSString is out of scope when customer is released, but not the address object, it will still remember the address given to the @public NSString *city when you release customer.
So when you call this public value for address it is still there, but not the NSString for name. To fix this you either remove the interface of Address Object, which releases both values or you create one interface for name instead of using NSString.
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