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Nullable Property throwing NullReferenceException on .HasValue

This line of (C#) code

if (!currentLap.S1.HasValue)

is giving me

System.NullReferenceException: Object reference not set to an instance of an object.

provided I'm sure that currentLap variable is instantiated (because it's being used a few lines before and it is a local variable) and it has following property:

private double? _s1;

[DefaultValue(null)]
[JsonConverter(typeof(ShortDoubleConverter))]
public double? S1
{
    get { return _s1; }
    set { _s1 = value; }
}

how can it possibly throw NullReferenceException? Can it be something to do with optimization on Release mode?

Thanks, Stevo

EDIT:

here is full method code.

public void Update(DriverData driverData)
    {
        LapInfo currentLap = this.CurrentLap;

        if (currentLap != null &&
       this.LastDriverData != null &&
       driverData.TotalLaps != this.LastDriverData.TotalLaps &&
       driverData.InPits &&
       driverData.Speed < 10 &&
       !this.LastDriverData.InPits)
        {
            currentLap.Escaped = true;
        }    

        this.LastDriverData = driverData;

        if ((currentLap == null || currentLap.Lap != driverData.LapNumber) &&
            !this.Laps.TryGetValue(driverData.LapNumber, out currentLap))
        {
            currentLap = new LapInfo() { Lap = driverData.LapNumber, Parent = this, Class = driverData.Class };
            this.Laps.Add(driverData.LapNumber, currentLap);

            int lapsCount = 0, completedDriverLaps = 0, cleanLaps = 0;
            this.TotalLaps = driverData.TotalLaps;

            //if it's not the first lap
            if (driverData.TotalLaps > 0)
            {
                //previous lap
                if (this.CurrentLap == null || !this.CurrentLap.Escaped)
                {
                    this.CompletedLaps++;

                    if (this.CurrentLap == null || !this.CurrentLap.MaxIncident.HasValue)
                        this.CleanLaps++;
                }
            }

            foreach (DriverLapsInfo laps in this.Parent.LapsByVehicle.Values)
            {
                lapsCount += laps.TotalLaps;
                completedDriverLaps += laps.CompletedLaps;
                cleanLaps += laps.CleanLaps;
            }

            this.Parent.Parent.SetLapsCount(driverData, lapsCount, driverData.Class, completedDriverLaps, cleanLaps);
        }

        this.CurrentLap = currentLap;

        //add incidents
        if (driverData.Incidents != null)
        {
            foreach (IncidentScore incident in driverData.Incidents)
            {
                this.CurrentLap.MaxIncident = Math.Max(this.CurrentLap.MaxIncident ?? 0, incident.Strength);
                this.CurrentLap.Incidents++;
                this.Incidents++;
            }                
        }

        LapInfo previousLap = null;
        if ((this.PreviousLap == null || this.PreviousLap.Lap != driverData.TotalLaps) &&
            this.Laps.TryGetValue(driverData.TotalLaps, out previousLap))
        {
            this.PreviousLap = previousLap;

            if (!this.PreviousLap.Date.HasValue)
            {
                this.PreviousLap.Date = DateTime.UtcNow;
            }
        }

        if (currentLap.Position == 0)
            currentLap.Position = driverData.Position;

        if (driverData.CurrentS1 > 0)
        {                
            **if (!currentLap.S1.HasValue)**
            {
                this.UpdateBestS1(driverData.BestS1);
                this.Parent.Parent.UpdateBestS1(driverData.BestS1, driverData.UniqueName);
                currentLap.UpdateS1(driverData.CurrentS1, driverData);

                //reset the best split set at the finish line
                if (this.PreviousLap != null && this.PreviousLap.SplitBest < 0)
                    this.PreviousLap.SplitBest = 0;
            }

            if (driverData.CurrentS2.HasValue && driverData.CurrentS1.HasValue && !currentLap.S2.HasValue)
            {
                double s2 = driverData.CurrentS2.Value - driverData.CurrentS1.Value;    
                this.UpdateBestS2(s2);
                this.Parent.Parent.UpdateBestS2(s2, driverData.UniqueName);
                currentLap.UpdateS2(s2, driverData);                           
            }
        }            

        if (this.PreviousLap != null)
        {
            if (driverData.LastLap > 0)
            {
                if (!this.PreviousLap.S3.HasValue && driverData.LastS2.HasValue)
                {
                    double s3 = driverData.LastLap.Value - driverData.LastS2.Value;
                    this.UpdateBestS3(s3);
                    this.Parent.Parent.UpdateBestS3(s3, driverData.UniqueName);                        
                    this.PreviousLap.UpdateS3(s3, driverData);
                }

                if (!this.PreviousLap.LapTime.HasValue)
                {
                    double? bestLap = this.Parent.Parent.BestLap;
                    this.PreviousLap.UpdateLapTime(driverData, 0);
                    this.Parent.Parent.UpdateBestLap(this.PreviousLap, driverData.BestLap, driverData);
                    this.UpdateBestLap(driverData.BestLap, this.PreviousLap);
                    this.PreviousLap.UpdateLapTime(driverData, bestLap);
                }
            }

            else
            {
                if (this.PreviousLap.SplitBest.HasValue)
                    this.PreviousLap.UpdateBestSplit();
                if (this.PreviousLap.SplitSelf.HasValue)
                    this.PreviousLap.UpdateSelfSplit();
            }
        }

        if (driverData.InPits)
        {
            switch (driverData.Sector)
            {
                case Sectors.Sector1:
                    if (previousLap != null)
                        previousLap.InPits = true;
                    break;
                case Sectors.Sector3:
                    currentLap.InPits = true;
                    break;
            }
        }

        //lap to speed
        if (currentLap.TopSpeed < driverData.Speed)
        {
            driverData.TopSpeedLap = driverData.Speed;
            currentLap.UpdateTopSpeed(driverData.Speed);
        }
        else
            driverData.TopSpeedLap = currentLap.TopSpeed;

        //overall top speed
        if (this.TopSpeed < driverData.Speed)
        {
            driverData.TopSpeed = driverData.Speed;
            this.TopSpeed = driverData.Speed;
            this.Parent.Parent.UpdateTopSpeed(this.TopSpeed, driverData);
        }

        else
            driverData.TopSpeed = this.TopSpeed; 

    }

There is no way on earth the code can make it to that line and currentLap beeing null.

Or am I going crazy? :)

like image 733
user1275154 Avatar asked Dec 15 '22 16:12

user1275154


2 Answers

.HasValue will not throw if the nullable reference is null, but a.b.HasValue will if a is null. I suspect that currentLap == null. I know you say you're sure that currentLap is not null, but I think that's the most likely explanation. Can you post more code?

Update:

Thanks for posting your code.

This doesn't throw:

void Main() {
    var f = new Foo();

    Console.WriteLine (f.S1);
    Console.WriteLine (f.S1.HasValue);
}

class Foo {
    private double? _s1 = null;

    public double? S1 {
        get { return _s1; }
        set { _s1 = value; }
    }   
}

Could you try to create a minimal reproduction? (minimal code that exhibits the issue)

like image 74
recursive Avatar answered Jan 31 '23 06:01

recursive


Maybe have a look at the previous line of code :) - debugger often highlights the next line after the one where the NullReferenceException was actually thrown.

like image 36
tomasz_kajetan_stanczak Avatar answered Jan 31 '23 07:01

tomasz_kajetan_stanczak