var dataFile: NSData = NSMutableData.init(data: wav.subdataWithRange(NSRange.init(location: currentByte, length: wavDataSize)))
How to me convert this code to using Data
with Swift 3? Or how to parseNSRange
to Range
Data
into smaller Data
instancesThis answer is the Swift 3 & 4 equivalent of the code in the question. It will produce the same result, dataFile
, given the same input values: wav
, currentByte
and wavDataSize
assuming none of the surrounding code changes.
I did not make assumptions about what the variables: wav
, dataFile
, currentByte
or wavDataSize
mean. To avoid the variable names implying things not stated in the question, I will use the following names instead: sourceData
, subdata
, rangeStartByte
and subdataLength
. I assume the code (not shown in the question) surrounding this would assure that rangeStartByte
and subdataLength
were in a valid range to avoid an error.
The Swift 2 implementation from the question uses an NSRange
defined by a start point and a length like this:
NSRange.init(location: rangeStartByte, length: subdataLength)
The Swift 3 & 4 implementation I propose creates an equivalent Range<Int>
defined by a start point and end point like this:
rangeStartByte ..< (rangeStartByte + subdataLength)
I converted an app from Swift 2.2 to 3 which used similar code to upload a photo in smaller chunks. During conversion we missed this nuance and used the Swift 2 implementation's length in place of the Swift 3 & 4 implementation's end point. This caused a defect that was tricky to resolve. The first iteration succeeded but subsequent iterations failed.
Another answer implements the issue I just described as the solution. It uses subdataLength
from the length of the Swift 2 range as the end point of the Swift 3 & 4 range. This will produce the same result in the special case where currentByte is 0 and subdataLength
is <= the length of the NSData instance (which is why the first iteration succeeded in the issue I described). That assumption was not explicitly stated in the question and yields a less flexible solution for others.
var subdata = sourceData.subdata(in: rangeStartByte ..< (rangeStartByte + subdataLength))
(code from question with updated variable names)
var subdata: NSData = NSMutableData.init(data: sourceData.subdataWithRange(NSRange.init(location: rangeStartByte, length: subdataLength)))
I've included sample code you can run in a playground demonstrating how this line of code could be used to separate a Data
instance into smaller Data
instances. The source Data
instance is created from a string "ABCDEFGHIJKL"
. This instance is separated into smaller Data
instances of length 5.
import UIKit
var sourceString = "ABCDEFGHIJKL"
let sourceData = sourceString.data(using: String.Encoding.utf8)! // sourceData is equivalent to "wav" from question
var rangeStartByte = 0 // rangeStartByte is equivalent to "currentByte" from question
let maxSubdataLength = 5
let dataLength = sourceString.lengthOfBytes(using: String.Encoding.utf8)
precondition(maxSubdataLength <= dataLength, "maxSubdataLength must be <= to dataLength")
while rangeStartByte < dataLength {
// subdataLength is equivalent to "wavDataSize" from question
let subdataLength = min(maxSubdataLength, dataLength - rangeStartByte)
// subdata is equivalent to "dataFile" from question
let subdata = Data(sourceData.subdata(in: rangeStartByte ..< (rangeStartByte + subdataLength)))
let subdataString = String(data: subdata, encoding: String.Encoding.utf8) ?? ""
print("'\(subdataString)'")
rangeStartByte += subdataLength
}
The result is:
'ABCDE'
'FGHIJ'
'KL'
import UIKit
var sourceString = "ABCDEFGHIJKL"
let sourceData = sourceString.dataUsingEncoding(NSUTF8StringEncoding)! // sourceData is equivalent to "wav" from question
var rangeStartByte = 0 // rangeStartByte is equivalent to "currentByte" from question
let maxSubdataLength = 5
let dataLength = sourceString.lengthOfBytesUsingEncoding(NSUTF8StringEncoding)
precondition(maxSubdataLength <= dataLength, "maxSubdataLength must be <= to dataLength")
while rangeStartByte < dataLength {
// subdataLength is equivalent to "wavDataSize" from question
let subdataLength = min(maxSubdataLength, dataLength - rangeStartByte)
// subdata is equivalent to "dataFile" from question
let subdata: NSData = NSMutableData.init(data: sourceData.subdataWithRange(NSRange.init(location: rangeStartByte, length: subdataLength)))
let subdataString = String(data: subdata, encoding: NSUTF8StringEncoding) ?? ""
print("'\(subdataString)'")
rangeStartByte += subdataLength
}
The result is:
'ABCDE'
'FGHIJ'
'KL'
pedrouan's answer uses NSRange like this:
var subdata: Data = Data(sourceData.subdata(with: NSRange(location: rangeStartByte, length: subdataLength)))
I could not get this to compile initially so I disregarded it. Now I realize that it works if sourceData
is declared or cast at NSData
and not Data
If you want to run this approach within the "Swift 3 & 4 with context" sample code above, replace the corresponding code in that sample with this:
// subdata is equivalent to "dataFile" from question
let sourceNSData = sourceData as NSData
let subdata = sourceNSData.subdata(with: NSRange(location: rangeStartByte, length: subdataLength))
I'm trying not to use "NS" classes like NSRange where possible so I favored the solution using a Swift Range.
Some 'little' changes in Swift 3.0
var dataFile: Data = Data(wav.subdata(with: NSRange(location: currentByte, length: wavDataSize)))
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