Before you read, here are some clarifications on what the question is about:
new JDialog(someWindow)
. Ghosting can be fixed in the SSCCE by simply changing that line to [...]new JDialog()
.Why don't top level windows exhibit ghosting?
Expected behavior: final JDialog d = new JDialog()
(see SSCCE)
As you can see, the right window has a semitransparent background (as expected).
Actual behavior: final JDialog d = new JDialog(f)
(see SSCCE)
In this case, the right window has an opaque background. As a matter of fact, it takes 3-4 repaints due to any reason (easiest to reproduce is repaint on rollover) for the background to become completely opaque.
SSCCE:
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.plaf.synth.ColorType;
import javax.swing.plaf.synth.Region;
import javax.swing.plaf.synth.SynthConstants;
import javax.swing.plaf.synth.SynthContext;
import javax.swing.plaf.synth.SynthLookAndFeel;
import javax.swing.plaf.synth.SynthPainter;
import javax.swing.plaf.synth.SynthStyle;
import javax.swing.plaf.synth.SynthStyleFactory;
public class SynthSSCCE
{
public static void main(String[] args) throws Exception
{
final SynthLookAndFeel laf = new SynthLookAndFeel();
UIManager.setLookAndFeel(laf);
SynthLookAndFeel.setStyleFactory(new StyleFactory());
SwingUtilities.invokeLater(new Runnable()
{
@Override
public void run()
{
final JFrame f = new JFrame();
{
f.add(new JButton("Works properly"));
f.setUndecorated(true);
f.setBackground(new Color(0, true));
f.setSize(300, 300);
f.setLocation(0, 0);
f.setVisible(true);
}
{
final JDialog d = new JDialog(f);
final JButton btn = new JButton("WTF?");
// uncomment and notice that this has no effect
// btn.setContentAreaFilled(false);
d.add(btn);
d.setUndecorated(true);
d.setBackground(new Color(0, true));
d.setSize(300, 300);
d.setLocation(320, 0);
d.setVisible(true);
}
}
});
}
static class StyleFactory extends SynthStyleFactory
{
private final SynthStyle style = new Style();
@Override
public SynthStyle getStyle(JComponent c, Region id)
{
return style;
}
}
static class Style extends SynthStyle
{
private final SynthPainter painter = new Painter();
@Override
protected Color getColorForState(SynthContext context, ColorType type)
{
if (context.getRegion() == Region.BUTTON && type == ColorType.FOREGROUND)
return Color.GREEN;
return null;
}
@Override
protected Font getFontForState(SynthContext context)
{
return Font.decode("Monospaced-BOLD-30");
}
@Override
public SynthPainter getPainter(SynthContext context)
{
return painter;
}
@Override
public boolean isOpaque(SynthContext context)
{
return false;
}
}
static class Painter extends SynthPainter
{
@Override
public void paintPanelBackground(SynthContext context, Graphics g, int x, int y, int w, int h)
{
final Graphics g2 = g.create();
try
{
g2.setColor(new Color(255, 255, 255, 128));
g2.fillRect(x, y, w, h);
}
finally
{
g2.dispose();
}
}
@Override
public void paintButtonBackground(SynthContext context, Graphics g, int x, int y, int w, int h)
{
final Graphics g2 = g.create();
try
{
if ((context.getComponentState() & SynthConstants.MOUSE_OVER) == SynthConstants.MOUSE_OVER)
g2.setColor(new Color(255, 0, 0, 255));
else
g2.setColor(new Color(0xAA, 0xAA, 0xAA, 255));
g2.fillRoundRect(x, y, w, h, w / 2, h / 2);
}
finally
{
g2.dispose();
}
}
}
}
And these are my questions...
it takes 3-4 repaints due to any reason (easiest to reproduce is repaint on rollover) for the background to become completely opaque.
Check out Backgrounds With Transparency which should give you some insight into the problem.
I've never played with Synth so I don't know if the same solution will work or not.
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