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Non-consumable in app purchases in iOS. Do I need a server?

I'm implementing an iPad game and want to allow the player to buy an extra map. Do I need to implement a server and store that purchase so that I can handle the user changing to a different device or does the StoreKit handle it automatically for different devices? That is if the user purchases the extra map on device A using his username and then installs the game on a new device B with the same username do I need to do something special or will the StoreKit remember the purchase so that he won't be billed twice?

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Karlth Avatar asked Feb 22 '23 07:02

Karlth


1 Answers

No server is really needed for this - make button for "restore purchases" and user will be able to get all his "extra maps" on every device. Nice framework to implement it.

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Pavel Oganesyan Avatar answered Mar 08 '23 00:03

Pavel Oganesyan