I'm trying to make Tetris game in standard console. I need non-blocking getch(), so the blocks can fall without pressing any key. It would be nice to have function that returns -1 if no key pressed, otherwise the key code.
This is exactly what you wanted:
int getch_noblock() {
if (_kbhit())
return _getch();
else
return -1;
}
Basically kbhit()
does the job of determining if a key is pressed.
Assumes Windows and Microsoft Visual C++.
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