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Network Communication between a java socket (server) and a C++ socket (client)

I know this must be a pretty common problem, but I haven't been able to find a definitive answer on how to do it.

First, assume we have a java server that accepts queries such as (I've just put the relevant lines, and I've taken out the exception handling for clarity):

    ServerSocket socket = new ServerSocket(port);
    while (true) {
        ClientWorker w;
        w = new ClientWorker(socket.accept());
        Thread t = new Thread(w);
        t.start();
    }

and then in the ClientWorker

    BufferedReader inFromClient = new BufferedReader(new InputStreamReader(client.getInputStream()));
    DataOutputStream outToClient = new DataOutputStream(client.getOutputStream());

    String query = inFromClient.readLine();
    // process query here
    String response = "testresponse";

    outToClient.writeBytes(response + "\n");

    outToClient.close();
    inFromClient.close();
    client.close();

Right now I can get a java client that works with this server:

String query = "testquery";
Socket queryProcessorSocket = new Socket(queryIp,queryPort);
DataOutputStream queryProcessorDos = new DataOutputStream(queryProcessorSocket.getOutputStream());
BufferedReader queryProcessorReader = new BufferedReader(new InputStreamReader(queryProcessorSocket.getInputStream()));
queryProcessorDos.writeBytes(query + "\n");
String response = queryProcessorReader.readLine();

But how can I get a C++ client to do the same thing as the java client? I've tried many things but nothing seems to work. Ideally I wouldn't want to touch the java server, is that possible? If someone could point me to a good example or some sample code, that would be much appreciated. I searched through a lot of websites but to no avail.

like image 316
Switch Avatar asked Apr 23 '26 14:04

Switch


1 Answers

Here I put a simple code to connect to a server. It may help you if this is your problem.

void client(const char* server_address, short server_port)
{
     int     sockfd;
     struct sockaddr_in servaddr;

     sockfd = socket(AF_INET, SOCK_STREAM, 0);

     memset(&servaddr, 0x00, sizeof(servaddr));
     servaddr.sin_family = AF_INET;
     servaddr.sin_port = htons(server_port);
     inet_pton(AF_INET, server_address, &servaddr.sin_addr);

     connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr));

     //from this point you can start write to the server and wait for its respose

     std::string buffer = "testquery";
     writen(sockfd, buffer.c_str(), buffer.length());

     char *ReadBuffer[512];
     while(1)
     {
         memset(ReadBuffer, 0x00, sizeof(ReadBuffer));
         int n = readn(sockfd, ReadBuffer, sizeof(ReadBuffer));
         if(n <= 0)
         {
             //or you dont have anything to read, or you have a problem
             break;
         }
         //this function does the hard job of knowing what to do with all these data
         processBuffer(ReadBuffer, n);
     }

 close(sockfd);

 }

I'm using Posix standard and the code is very simplified but I think its a start point.

Regards.

like image 151
Andres Avatar answered Apr 25 '26 03:04

Andres



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