c# - . Net Data structures: ArrayList, List, HashTable, Dictionary, SortedList, SortedDictionary -- Speed, memory, and when to use each? - Stack Overflow.
In the . NET Framework we have implemented the following data structures: array, stack, queue, linked list and algorithms: binary search, the rest which we do not find in the . NET Framework can be found in NuGet packages or on GitHub.
List is a generic data structure which is a dynamic array internally. Use list if number of items are not considerably large and you need read/write and traverse operations on it. Do not use list if data is very large as they find elements one by one. In this case user Hashing data structure such as Dictionary.
Off the top of my head:
Array
* - represents an old-school memory array - kind of like a alias for a normal type[]
array. Can enumerate. Can't grow automatically. I would assume very fast insert and retrival speed.
ArrayList
- automatically growing array. Adds more overhead. Can enum., probably slower than a normal array but still pretty fast. These are used a lot in .NET
List
- one of my favs - can be used with generics, so you can have a strongly typed array, e.g. List<string>
. Other than that, acts very much like ArrayList
Hashtable
- plain old hashtable. O(1) to O(n) worst case. Can enumerate the value and keys properties, and do key/val pairs
Dictionary
- same as above only strongly typed via generics, such as Dictionary<string, string>
SortedList
- a sorted generic list. Slowed on insertion since it has to figure out where to put things. Can enum., probably the same on retrieval since it doesn't have to resort, but deletion will be slower than a plain old list.
I tend to use List
and Dictionary
all the time - once you start using them strongly typed with generics, its really hard to go back to the standard non-generic ones.
There are lots of other data structures too - there's KeyValuePair
which you can use to do some interesting things, there's a SortedDictionary
which can be useful as well.
If at all possible, use generics. This includes:
First, all collections in .NET implement IEnumerable.
Second, a lot of the collections are duplicates because generics were added in version 2.0 of the framework.
So, although the generic collections likely add features, for the most part:
Arrays are a fixed size collection that you can change the value stored at a given index.
SortedDictionary is an IDictionary that is sorted based on the keys. SortedList is an IDictionary that is sorted based on a required IComparer.
So, the IDictionary implementations (those supporting KeyValuePairs) are: * Hashtable * Dictionary * SortedList * SortedDictionary
Another collection that was added in .NET 3.5 is the Hashset. It is a collection that supports set operations.
Also, the LinkedList is a standard linked-list implementation (the List is an array-list for faster retrieval).
Here are a few general tips for you:
You can use foreach
on types that implement IEnumerable
. IList
is essentially an IEnumberable
with Count
and Item
(accessing items using a zero-based index) properties. IDictionary
on the other hand means you can access items by any-hashable index.
Array
, ArrayList
and List
all implement IList
.
Dictionary
, SortedDictionary
, and Hashtable
implement IDictionary
.
If you are using .NET 2.0 or higher, it is recommended that you use generic counterparts of mentioned types.
For time and space complexity of various operations on these types, you should consult their documentation.
.NET data structures are in System.Collections
namespace. There are type libraries such as PowerCollections which offer additional data structures.
To get a thorough understanding of data structures, consult resources such as CLRS.
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