Exhibit 1: some code wrapping an Async (not async
!) network call into a Task
public static Task<byte[]> GetAsync(IConnection connection, uint id)
{
ReadDataJob jobRDO = new ReadDataJob();
//No overload of FromAsync takes 4 extra parameters, so we have to wrap
// Begin in a Func so that it looks like it takes no parameters except
// callback and state
Func<AsyncCallback, object, IAsyncResult> wrapped = (callback, state) =>
jobRDO.Begin(connection, 0, 0, id, callback, state);
return Task<byte[]>.Factory.FromAsync(wrapped, ar =>
{
ErrorCode errorCode;
UInt32 sError;
UInt32 attribute;
byte[] data = new byte[10];
jobRDO.End(out errorCode, out sError, out attribute, out data);
if(error != ErrorCode.NO_ERROR) throw new Exception(error.ToString());
return data;
}, jobRDO);
}
Installing .Net 4.5 (not pointing VS at it, nor recompiling) stops this working. The callback is never invoked.
Any ideas what could be causing this, and otherwise, what I can do to try and further narrow down the root cause of the problem or work around it?
Re-edit: I've exchanged several emails with Stephen Toub. Below I attempt to merge my original answer and his answers into a coherent whole.
tl;dr to work around this, force CompleteSynchronously
to always return false (caveat non-lector).
Immediately after posting this question, I clicked through to a related question, and ended up at "Application Compatibility in the .NET Framework 4.5", which has this to say about FromAsync
:
Change: The
IAsyncResult
implementation must complete synchronously and itsCompletedSynchronously
property must return true for the resulting task to complete.Impact: The resulting task will not complete if an
IAsyncResult
implementation does not complete synchronous execution but itsCompletedSynchronously
property returns True.
Ironically, (or infuriatingly), the page for CompletedSynchronously
states:
Notes to Implementers: Most implementers of the
IAsyncResult
interface will not use this property and should return false.
The table at http://msdn.microsoft.com/en-us/library/hh367887%28v=VS.110%29.aspx#core, and specifically the description of the “Change”, is wrong (...).
There was a change in .NET 4.5 to
FromAsync
, but it wasn’t that allIAsyncResult.CompletedSynchronously
implementations must return true: that wouldn’t make any sense. The change was thatFromAsync
actually looks at theIAsyncResult’s CompletedSynchronously
now (it didn’t look at it at all in .NET 4), and thus it expects it to be accurate. As such, if you had a buggyIAsyncResult
implementation,FromAsync
might still have worked in .NET 4, whereas with .NET 4.5, it’s less likely to work with a buggy implementation.Specifically, it’s ok if
IAsyncResult.CompletedSynchronously
returnsfalse
. However, if it returnstrue
, theIAsyncResult
must have in fact completed synchronously. IfCompletedSynchronously
returnstrue
but theIAsyncResult
has not completed, you have a bug that needs to be fixed, and it’s likely that theTask
returned fromFromAsync
will not complete correctly.The change was made for performance reasons.
Here is his very helpful analysis, which I include in full as it will probably be useful for other implementers of IAsyncResult
:
The problem appears to be that the library you’re using has a very faulty implementation of
IAsyncResult
; in particular, it’s implementingCompletedSynchronously
incorrectly. Here’s their implementation:public bool CompletedSynchronously { get { return _isCompleted; } } public bool IsCompleted { get { return _isCompleted; } }
Their
_isCompleted
field indicates whether the asynchronous operation has completed, which is fine, and it’s fine to return this fromIsCompleted
, since that property is meant to indicate whether the operation completed or not. ButCompletedSynchronously
can’t just return that same field:CompletedSynchronously
needs to return whether the operation completed synchronously, i.e. whether it completed during the call toBeginXx
, and it must always return the same value for a givenIAsyncResult
instance.Consider the standard pattern for how
IAsyncResult.CompletedSynchronously
is used. Its purpose is to allow the caller ofBeginXx
to continue doing the follow-on work, rather than having the callback due the work. This is particularly important for avoiding stack dives (imagine a long sequence of asynchronous operations that all actually completed synchronously: if the callbacks handled all of the work, then each callback would initiate the next operation, whose callback would initiate the next operation, but because they were completing synchronously, their callbacks would also be invoked synchronously as part of theBeginXx
methods, so each call would get deeper and deeper on the stack, until it potentially overflowed):IAsyncResult ar = BeginXx(…, delegate(IAsyncResult iar) => { if (iar.CompletedSynchronously) return; … // do the completion work, like calling EndXx and using its result }, …); if (ar.CompletedSynchronously) { … // do the completion work, like calling EndXx and using its result }
Note that both the caller and the callback use the same
CompletedSynchronously
property to determine which of them runs the callback. As such,CompletedSynchronously
must always return the same value for this particular instance. If it doesn’t, erroneous behavior can easily result. For example, their implementation hasCompletedSynchronously
returning the equivalent ofIsCompleted
. So imagine the following sequence of events:
BeginXx
is called and initiates the async operationBeginXx
returns to its caller, which checksCompletedSynchronously
, which is false, because the operation hasn’t completed yet.- Now the operation completes and the callback is invoked. The callback sees that
CompletedSynchronously
is true, and so doesn’t do any of the subsequent work, because it assumes the caller did it.- And now no one’s run or will run the callback.
In short, the library has a bug. If you changed
CompletedSynchronously
to return true, you masked this problem, but you likely caused another: if the caller (in your case,FromAsync
) thinks that the operation has already completed, it’ll proceed to immediately call theEndXx
method, which will block until the async operation has completed, so you’ve turned your asynchronous operations into synchronous ones. Have you tried just always returning false fromCompletedSynchronously
instead of always returning true?
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