I'm currently doing a Java exercise in the book "Head First Design Patterns" page 175 "The Chocolate Factory", and to test the theory that a singleton is thread safe I've implemented my own multithreaded driver class.
The exercise states: create a singleton chocolate boiler with 2 boolean variables: empty and boiled with a default state of empty=true and boiled=false. And three methods that write to the variables: fill(), drain() and boil().
However a problem arises when either reading or writing to the variables "empty" and "boiled". After thread #1 fills the ChocolateBoiler, it sets empty=false. Then thread #2 is launched and it says that empty is set to its default of true. How is this possible? Did thread #1 not update it? Or perhaps the output is incorrect, but the change propagated? I have configured double-checked locking on all accessor methods and the variables are set to static volatile.
I have appended the code below:
Client.Java
package creational.singleton.chocolatefactory;
public class Client extends Thread{
public void run() {
ChocolateBoiler boiler = ChocolateBoiler.getInstance();
System.out.println("new Boiler " + Thread.currentThread().getId() + "= isBoiled: " + boiler.isBoiled() + ", isEmpty: " + boiler.isEmpty());
boiler.fill();
System.out.println("filled Boiler " + Thread.currentThread().getId() + "= isBoiled: " + boiler.isBoiled() + ", isEmpty: " + boiler.isEmpty());
boiler.boil();
System.out.println("boiled Boiler " + Thread.currentThread().getId() + "= isBoiled: " + boiler.isBoiled() + ", isEmpty: " + boiler.isEmpty());
}
public static void main(String[] args) {
Client obj = new Client();
Thread t1 = new Thread(obj);
Thread t2 = new Thread(obj);
Thread t3 = new Thread(obj);
t1.start();
t2.start();
t3.start();
}
}
and ChocolateBoiler.java
package creational.singleton.chocolatefactory;
public class ChocolateBoiler {
//volatile guarantees visibility of changes to variables across threads
//eager initialization for better thread safety
private volatile static ChocolateBoiler uniqueInstance = new ChocolateBoiler();
private volatile static boolean empty = true;
private volatile static boolean boiled = false;
private ChocolateBoiler() {}
public static ChocolateBoiler getInstance() {
return uniqueInstance;
}
public void fill() {
if (isEmpty()) {
synchronized(uniqueInstance){
if (isEmpty()) {
ChocolateBoiler.empty = false;
ChocolateBoiler.boiled = false;
}
}
}
}
public void drain(){
if (!isEmpty() && isBoiled()) {
synchronized(uniqueInstance){
if (!isEmpty() && isBoiled()) {
ChocolateBoiler.empty = true;
}
}
}
}
public void boil(){
if (!isEmpty() && !isBoiled()) {
synchronized(uniqueInstance){
if (!isEmpty() && !isBoiled()) {
ChocolateBoiler.boiled = true;
}
}
}
}
public boolean isEmpty() {
synchronized(uniqueInstance){
return ChocolateBoiler.empty;
}
}
public boolean isBoiled() {
synchronized(uniqueInstance){
return ChocolateBoiler.boiled;
}
}
}
The output is as follows:
new Boiler 20= isBoiled: false, isEmpty: true
filled Boiler 20= isBoiled: false, isEmpty: false
new Boiler 19= isBoiled: false, isEmpty: true
Notice the last line says: isEmpty: true
Shouldnt it say: isEmpty: false
========================================
The problem was with the Client.java
package creational.singleton.chocolatefactory;
public class Client extends Thread{
ChocolateBoiler boiler = ChocolateBoiler.getInstance();
public void run() {
printState("new");
boiler.fill();
printState("filled");
boiler.boil();
printState("boiled");
}
public synchronized void printState(String state){
System.out.println(state + " Boiler " + Thread.currentThread().getId() + "= isBoiled: " + boiler.isBoiled() + ", isEmpty: " + boiler.isEmpty());
}
public static void main(String[] args) {
Client obj = new Client();
Thread t1 = new Thread(obj);
Thread t2 = new Thread(obj);
Thread t3 = new Thread(obj);
t1.start();
t2.start();
t3.start();
}
}
It now outputs as follows:
new Boiler 19= isBoiled: false, isEmpty: true
filled Boiler 19= isBoiled: false, isEmpty: false
new Boiler 20= isBoiled: true, isEmpty: false
new Boiler 21= isBoiled: true, isEmpty: false
filled Boiler 21= isBoiled: true, isEmpty: false
filled Boiler 20= isBoiled: true, isEmpty: false
boiled Boiler 19= isBoiled: true, isEmpty: false
boiled Boiler 20= isBoiled: true, isEmpty: false
boiled Boiler 21= isBoiled: true, isEmpty: false
Although individual methods are synchronized, the line System.out.println("boiled Boiler " + Thread.currentThread().getId() + "= isBoiled: " + boiler.isBoiled() + ", isEmpty: " + boiler.isEmpty()); makes two separate method calls, and in a concurrent context, nothing can be guaranteed.
Try calling System.out.println in a synchronized block too.
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