I'm developing an iOS application that is made of several distinct logical parts (i.e., "libraries").
What's the Swift way for creating such projects? How do I set it up in Xcode?
A module is a single unit of code distribution—a framework or application that's built and shipped as a single unit and that can be imported by another module with Swift's import keyword. Each build target (such as an app bundle or framework) in Xcode is treated as a separate module in Swift.
You can't do this from the Xcode Welcome screen, but you can use the ⌃ ⌘ N (control + command + n) shortcut. Create a new empty folder and call it modules . You can choose a different name, but for this article, I will use modules . Add a new project to this workspace with ⇧ ⌘ N (shift + command + n).
To create a new Swift package, open Xcode and select File > New > Swift Package. Choose a name and select a file location. Select “Create Git repository on my Mac” to put your package under version control. On completion, the Swift package opens in Xcode and looks similar to a standard Xcode project.
There are many ways to do it:
Happy coding
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