Being relatively new to Python 2, I'm uncertain how best to organise my class files in the most 'pythonic' way. I wouldn't be asking this but for the fact that Python seems to have quite a few ways of doing things that are very different to what I have come to expect from the languages I am used to.
Initially, I was just treating classes how I'd usually treat them in C# or PHP, which of course made me trip up all over the place when I eventually discovered the mutable values gotcha:
class Pants(object):
pockets = 2
pocketcontents = []
class CargoPants(Pants):
pockets = 200
p1 = Pants()
p1.pocketcontents.append("Magical ten dollar bill")
p2 = CargoPants()
print p2.pocketcontents
Yikes! Didn't expect that!
I've spent a lot of time searching the web and through some source for other projects for hints on how best to arrange my classes, and one of the things I noticed was that people seem to declare a lot of their instance variables - mutable or otherwise - in the constructor, and also pile the default constructor arguments on quite thickly.
After developing like this for a while, I'm still left scratching my head a bit about the unfamiliarity of it. Considering the lengths to which the python language goes to to make things seem more intuitive and obvious, it seems outright odd to me in the few cases where I've got quite a lot of attributes or a lot of default constructor arguments, especially when I'm subclassing:
class ClassWithLotsOfAttributes(object):
def __init__(self, jeebus, coolness='lots', python='isgoodfun',
pythonic='nebulous', duck='goose', pants=None,
magictenbucks=4, datawad=None, dataload=None,
datacatastrophe=None):
if pants is None: pants = []
if datawad is None: datawad = []
if dataload is None: dataload = []
if datacatastrophe is None: datacatastrophe = []
self.coolness = coolness
self.python = python
self.pythonic = pythonic
self.duck = duck
self.pants = pants
self.magictenbucks = magictenbucks
self.datawad = datawad
self.dataload = dataload
self.datacatastrophe = datacatastrophe
self.bigness = None
self.awesomeitude = None
self.genius = None
self.fatness = None
self.topwise = None
self.brillant = False
self.strangenessfactor = 3
self.noisiness = 12
self.whatever = None
self.yougettheidea = True
class Dog(ClassWithLotsOfAttributes):
def __init__(self, coolness='lots', python='isgoodfun', pythonic='nebulous', duck='goose', pants=None, magictenbucks=4, datawad=None, dataload=None, datacatastrophe=None):
super(ClassWithLotsOfAttributes, self).__init__(coolness, python, pythonic, duck, pants, magictenbucks, datawad, dataload, datacatastrophe)
self.noisiness = 1000000
def quack(self):
print "woof"
Mild silliness aside (I can't really help myself when cooking up these artificial example classes), assuming I have a real-world need for a set of classes with this many attributes, I suppose my questions are:
What is the most, uhh, 'pythonic' way of declaring a class with that many attributes? Is it best to put them against the class if the default is immutable, ala Pants.pockets, or is it better to put them in the constructor, ala ClassWithLotsOfAttributes.noisiness?
Is there a way to eliminate the need to redeclare the defaults for all of the subclass constructor arguments, as in Dog.__init__? Should I even be including this many arguments with defaults anyway?
If attributes will vary from instance
to instance make them instance
attribute i.e. create them
inside__init__
using self else if they need to
be shared between class instances
like a constant, put them at class
level.
If your class really need to pass, so
many arguments in __init__
, let
derive class use argument list and
keyword arguments e.g.
class Dog(ClassWithLotsOfAttributes): def __init__(self, *args , **kwargs): super(ClassWithLotsOfAttributes, self).__init__(*args , **kwargs) self.coolness = "really cool!!!
__init__
, class can assume some
defaults and user can change them
later on if needed.Use 4 spaces instead of tab.
if you need to add an extra arg bite, to Dog and keyword arg old too
class CoolDog(ClassWithLotsOfAttributes): def __init__(self, bite, *args , **kwargs): self.old = kwargs.pop('old', False) # this way we can access base class args too super(ClassWithLotsOfAttributes, self).__init__(*args , **kwargs) self.bite = bite self.coolness = "really really cool!!!
various ways you useCoolDog
CoolDog(True)
CoolDog(True, old=False)
CoolDog(bite=True, old=True)
CoolDog(old=True, bite=False)
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