I got a tutorial about using a button for switching some images, and here is the code
public class MainActivity extends AppCompatActivity {
private static ImageView andro;
private static Button buttonswitch;
int current_image_index = 0;
int[] images = {R.mipmap.andro_img,R.mipmap.apple_image,R.mipmap.ic_launcher,R.mipmap.ic_launcher_round};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
buttonClick();
}
public void buttonClick() {
andro = (ImageView) findViewById(R.id.imageView);
buttonswitch = (Button) findViewById(R.id.button);
buttonswitch.setOnClickListener(
new View.OnClickListener() {
@Override
public void onClick(View view) {
current_image_index++;
current_image_index = current_image_index % images.length;
andro.setImageResource(images[current_image_index]);
}
}
);
}
}
I got really confused in this part :
@Override
public void onClick(View view) {
current_image_index++;
current_image_index = current_image_index % images.length;
andro.setImageResource(images[current_image_index]);
What I understand is that once I click the button, then the int current_image_index will increase by 1. Then modulus current_image_index with the images.length which will have the remainder of current_image_index divide by the image.length. For example, for the first time I will have current_image_index = 0, then once clicked, it will be 1, then current_image_index % image.length = 0. Then andro.setImageResource(images[0]);
this will repeated again and again since the current_image_index stays to be 0. Then how can the picture changes constantly once it is clicked since the current_image_index%image.length will always give a result of 0.
...since the current_image_index%image.length will always give a result of 0.
Not quite correct.
The modulus operator (%
) calculates the remainder of two operands. It is a sort of repeated subtraction. In fact, with a % b
you'll ask yourself:
What number remains if I repeat subtracting
b
froma
until that operation is no longer possible?
Let us test it with 8 % 3
(so a = 8
and b = 3
).
Logically, the operation a % b
with result r
always results in 0 <= r < b
.
Examples:
5 % 2 = 1 (because 4 ÷ 2 = 2 and the remainder is 1)
17 % 6 = 5 (because 12 ÷ 6 = 2 and the remainder is 5)
20 % 4 = 0 (because 20 ÷ 4 = 5 and nothing remains)
So in your case, the array index is always at least 0
and at most images.length - 1
. And that's exactly the valid range of your array.
Suppose you have 3 images, thus images.length
is 3. Also current_image_index
is initialized to 0. So you'll see image[0]
at the beginning.
current_image_index
is incremented to 1
. Then, the modulus operation is applied: 1 % 3 = 1
.current_image_index
is incremented to 2
. Then, the modulus operation is applied: 2 % 3 = 2
.current_image_index
is incremented to 3
. Then, the modulus operation is applied: 3 % 3 = 0
. That means the index reached 3, but then was immediately reset to 0 by the modulus operator.So after image[2]
, image[0]
is shown. You see that indices starting at 0 instead of 1 is working in our benefit now.
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