Could anyone provide a link to the article / blog discussing architecture of the MMORPG or Virtual Reality Server or other system with rich 3D client.
Andy Tsen: Zenith: The Last City is an expansive open-world VR MMO built from the ground up to leverage VR's unique strengths and capabilities. It's an online adventure that will take players through a massive world as they explore, fight, and craft their way through a gorgeous JRPG and Anime-inspired open adventure.
Besides the time it takes to develop one, there isn't enough market saturation of VR devices yet to sustain an MMO, and many people can not keep a VR headset on for the duration of play that most MMOs usually require without getting motion sickness. Would the MMORPG as described in Reamde be fun to play?
These should get you started:
A Distributed Architecture for MMORPG
Server Architecture Concepts for an MMORPG
Building a simple yet powerful MMO game architecture
...and the google search that yielded these.
Hate to necro an old thread, but I ran across this resource in my search (along with this thread):
http://onlinegametechniques.blogspot.com/
Looks like a lot of great concepts. Now, flame on and down vote away.
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