I am drawing MKPolyLine over MKMapView. Before iOS 10 is was working fine. In iOS 10 its showing color patches other than routes.
- (MKOverlayRenderer *)mapView:(MKMapView *)mapView rendererForOverlay:(id<MKOverlay>)overlay
{
[![enter image description here][1]][1]if ([overlay isKindOfClass:[MKPolyline class]]) {
MKPolyline *route = overlay;
@try {
MKPolylineRenderer *routeRenderer = [[MKPolylineRenderer alloc] initWithPolyline:route];
routeRenderer.strokeColor = [UIColor colorWithRed:20/255.0 green:153/255.0 blue:255/255.0 alpha:1.0];
routeRenderer.lineWidth = 3;
[routeRenderer setNeedsDisplay];
return routeRenderer;
}
@catch (NSException *exception) {
NSLog(@"exception :%@",exception.debugDescription);
}
}
else return nil;
}
Its look like iOS 10 bug, I spend lot of time to "hack" this bug.
I found only one solution when I redraw MKPolyline(remove old and add new) it should be call it in dispatch_after, it look like it should be redraw when map make shape. (imho)
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 1.5 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
// Add MKPolyline to mapView
});
I too redraw MKPolyline when mapView delegate call
- (void)mapViewDidFinishRenderingMap:(MKMapView *)mapView fullyRendered:(BOOL)fullyRendered
It is required more tests but it look it works
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