I post the code below:
manifest.json
{
"manifest_version": 2,
"name": "Demo",
"description": "all_frames test",
"version": "1.0",
"background": {
"scripts": ["background.js"]
},
"content_scripts": [{
"matches": ["*://*/*"],
"js": ["content.js"],
"all_frames": true
}],
"permissions": [
"tabs",
"*://*/*"
]
}
background.js
chrome.tabs.onUpdated.addListener(function(tabId, changeInfo, tab) {
var tabStatus = changeInfo.status;
if (tabStatus == 'complete') {
function return_msg_callback() {
console.log('Got a msg from cs...')
}
chrome.tabs.sendMessage(tabId, {
text: 'hey_cs'
}, return_msg_callback);
}
});
content.js
/* Listen for messages */
chrome.runtime.onMessage.addListener(function(msg, sender, sendResponse) {
/* If the received message has the expected format... */
if (msg.text && (msg.text == 'hey_cs')) {
console.log('Received a msg from bp...')
sendResponse('hey_bp');
}
});
Then, if I go to a site that includes multiples cross-origin iFrames, e.g., http://www.sport.es/ you would see that all the iFrames within the page receive the message from the background page but only one of them is able to response back. Is this a normal behavior?
Thanks in advance for your answer.
Communication between extensions and their content scripts works by using message passing. Either side can listen for messages sent from the other end, and respond on the same channel.
When sending a message to the content script, we need to specify which tab to send it to. Therefore, we need to retrieve the active tab information first, and then use tabs. sendMessage . To use the tabs API and to have access to the active tab, you need to add tabs and activeTab under permissions in your manifest.
tabs. sendMessage( tab.id, youtPayload, function (response) { // do something here if you want } ); }); }); That's it!
Background Script - Provides persistence and handles background events. Content Script - Scripts that run in isolation in the context of the web page. Injected Script - Scripts that are programmatically injected into the web page.
You send just one message with a direct callback so naturally Chrome can use this response callback just one time (it's a one-time connection to one entity, be it a page or an iframe).
Solution 1: send multiple messages to each iframe explicitly:
manifest.json, additional permissions:
"permissions": [
"webNavigation"
],
background.js
chrome.tabs.onUpdated.addListener(function(tabId, changeInfo, tab) {
.............
// before Chrome 49 it was chrome.webNavigation.getAllFrames(tabId, .....
// starting with Chrome 49 tabId is passed inside an object
chrome.webNavigation.getAllFrames({tabId: tabId}, function(details) {
details.forEach(function(frame) {
chrome.tabs.sendMessage(
tabId,
{text: 'hey_cs'},
{frameId: frame.frameId},
function(response) { console.log(response) }
);
});
});
});
Solution 2: rework your background script logic so that the content script is the lead in communication and let it send the message once it's loaded.
content.js
chrome.runtime.sendMessage({text: "hey"}, function(response) {
console.log("Response: ", response);
});
background.js
chrome.runtime.onMessage.addListener(function(msg, sender, sendResponse) {
console.log("Received %o from %o, frame", msg, sender.tab, sender.frameId);
sendResponse("Gotcha!");
});
chrome.extension.sendRequest({message: contentScriptMessage});
chrome.extension.onRequest.addListener(function(request, sender) {
console.log(request.message);
});
chrome.tabs.getSelected(null, function(tab) {
chrome.tabs.sendMessage(tab.id, { message: "TEST" });
});
chrome.runtime.onMessage.addListener(function(request, sender) {
console.log(request.message);
});
Instead of messaging, you can use executeScript
for your purposes. While the callback's argument is rarely used (and I don't think many know how it works), it's perfect here:
chrome.tabs.executeScript(tabId, {file: "script.js"}, function(results) {
// Whichever is returned by the last executed statement of script.js
// is considered a result.
// "results" is an Array of all results - collected from all frames
})
You can make sure, for instance, that the last executed statement is something like
// script.js
/* ... */
result = { someFrameIdentifier: ..., data: ...};
// Note: you shouldn't do a "return" statement - it'll be an error,
// since it's not a function call. It just needs to evaluate to what you want.
Make sure you make script.js
able to execute more than once on the same context.
For a frame identifier, you can devise your own algorithm. Perhaps a URL is enough, perhaps you can use the frame's position in the hierarchy.
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