This is one of the programming questions asked during written test from Microsoft. I am giving the question and the answer that I came up with. Thing is my answer although looks comprehensive (at least to me), I feel that the number of lines can be reduced. It was asked in C and I am a Java person but I managed to code it (my answer may contain too many Java like syntaxes)
Ok, here is the question.
You have two lists that are already sorted, you have to merge them and return a new list without any new extra nodes. The returned list should be sorted as well.
The method signature is,
Node* MergeLists(Node* list1, Node* list2); struct Node{ int data; Node *next; }
The following is the solution I came up with,
Node* MergeLists(Node* list1, Node* list2){ Node* mergedList; if(list1 == null && list2 ==null){//if both are null, return null return null; } if(list1 == null){//if list1 is null, simply return list2 return list2; } if(list2 == null){//if list2 is null, simply return list1 return list1; } if(list1.data < list2.data){//initialize mergedList pointer to list1 if list1's data is lesser mergedList = list1; }else{//initialize mergedList pointer to list2 if list2's data is lesser or equal mergedList = list2; } while(list1!=null && list2!=null){ if(list1.data < list2.data){ mergedList->next = list1; list1 = list1->next; }else{ mergedList->next = list2; list2 = list2->next; } } if(list1 == null){//remaining nodes of list2 appended to mergedList when list1 has reached its end. mergedList->next = list2; }else{//remaining nodes of list1 appended to mergedList when list2 has reached its end mergedList->next = list1; } return mergedList; }
I am very confident this can be enhanced. Please help me find what lines are redundantly I've added. Please feel free to criticize my syntax errors and logic.
Thanks!
The most glaring bug is in your loop, you keep overwriting mergedList->next, losing the previously added node. That is, your returned list will never contain more than two nodes, regardless of input ...
It's been a while since I did C, but I would do it as follows:
Node* merge(Node* list1, Node* list2) { Node* merged = null; Node** tail = &merged; while (list1 && list2) { if (list1->data < list2->data) { *tail = list1; list1 = list1->next; } else { *tail = list2; list2 = list2->next; } tail = &((*tail)->next); } *tail = list1 ? list1 : list2; return merged; }
Your code is overloaded with if
-s inserted for handling "special" cases, which bloats it a lot and makes it difficult to read. This usually happens when you decide to handle special cases "by code" instead of finding a way to handle them "by data". A statement attributed to David Wheeler says "All problems in computer science can be solved by another level of indirection". That "extra level of indirection" usually works very well with lists, helping to significantly reduce clutter created by those if
s.
To illustrate the above, here's what my code would look like
#define SWAP_PTRS(a, b) do { void *t = (a); (a) = (b); (b) = t; } while (0) Node* MergeLists(Node* list1, Node* list2) { Node *list = NULL, **pnext = &list; if (list2 == NULL) return list1; while (list1 != NULL) { if (list1->data > list2->data) SWAP_PTRS(list1, list2); *pnext = list1; pnext = &list1->next; list1 = *pnext; } *pnext = list2; return list; }
Some might argue that the use of an extra level of indirection in pnext
pointer actually makes the code more difficult to read. I'd agree that for a newbie the approach might pose some difficulties, but for an experienced programmer this should be easily digestible as an idiom.
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