text(x,y,z,'text') works in 3D space however it is not 3D. Is there a way to plot a simple 3D text in matlab, something as simple as this:
I do not need shadowing or rendering, only to be able to add 3rd dimension to the text.
plot3( X , Y , Z ) plots coordinates in 3-D space. To plot a set of coordinates connected by line segments, specify X , Y , and Z as vectors of the same length. To plot multiple sets of coordinates on the same set of axes, specify at least one of X , Y , or Z as a matrix and the others as vectors.
3D visualization elements allow MATLAB to deal with 3D graphics. - Surface and Mesh Plots - It includes plot matrices, visualize functions, color maps. - View Control - Used to control camera viewpoint, rotation, zooming, and aspect ratio and set axis limits. - Lighting - Used for adding and controlling scene lighting.
7. Can we have multiple 3d plots in MATLAB? Explanation: The plot3() function is a pre-defined function in MATLAB. So, it will allow the use to generate multiple 3d plots.
2D Plots in Matlab is a feature that enables a user to create the two-dimensional graph for any dependent variable as a function of a depending variable. A plot can present the data in continuous, discrete, surface or volume form. The default standard function for 2D graph plotting is plot() function.
There is no way to do this using text. You would have to have an image of the text and texture map the 2-D image onto a 3-D surface. By default graphics are rendered in the axes using an orthographic projection, so to create perspective as you have in your image above you would have to either:
Here is some sample code to illustrate the above. I'll start by creating a sample text image:
hFigure = figure('Color', 'w', ... %# Create a figure window
'MenuBar', 'none', ...
'ToolBar', 'none');
hText = uicontrol('Parent', hFigure, ... %# Create a text object
'Style', 'text', ...
'String', 'PHOTOSHOP', ...
'BackgroundColor', 'w', ...
'ForegroundColor', 'r', ...
'FontSize', 50, ...
'FontWeight', 'bold');
set([hText hFigure], 'Pos', get(hText, 'Extent')); %# Adjust the sizes of the
%# text and figure
imageData = getframe(hFigure); %# Save the figure as an image frame
delete(hFigure);
textImage = imageData.cdata; %# Get the RGB image of the text
Now that we have an image of the text we want, here is how you can texture map it on a 3-D surface and adjust the view projection:
surf([0 1; 0 1], [1 0; 1 0], [1 1; 0 0], ...
'FaceColor', 'texturemap', 'CData', textImage);
set(gca, 'Projection', 'perspective', 'CameraViewAngle', 45, ...
'CameraPosition', [0.5 -1 0.5], 'Visible', 'off');
And here's the resulting image:
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