Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Mask ImageView with round corner background

I am having a Custom ListView which contains an ImageView and TextView. Everything is working fine.

What I want is the image is displayed in list are in round corner. From the Webservice i get the images in rectangle shape. But i want to display it in Round corner ImageView as below.

enter image description here

Can anyone show me the way how can i mask the image in round corner?

I already tried by creating the drawable file as below and applied it as src in ImageView. But nothing working for me.

<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
   <item>
      <shape android:shape="oval" >
         <solid android:color="#FFFFFF" />
         <padding
            android:bottom="10dp"
            android:left="10dp"
            android:right="10dp"
            android:top="10dp" />
         <corners android:radius="5dp" />
      </shape>
   </item>
   <item>
      <shape android:shape="oval" >
         <padding
            android:bottom="5dp"
            android:left="5dp"
            android:right="5dp"
            android:top="5dp" />
         <solid android:color="#FFFFFF" />
      </shape>
   </item>
</layer-list>

EDITED:

enter image description here

I have Applied below solution:

<FrameLayout
    android:id="@+id/imagemaskframe"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:padding="10dp" >

    <ImageView
        android:id="@+id/op_ivpic"
        android:layout_width="80dp"
        android:layout_height="80dp"
        android:layout_gravity="center"
        android:scaleType="fitXY" />

    <ImageView
        android:id="@+id/iv_mask_op"
        android:layout_width="80dp"
        android:layout_height="80dp"
        android:layout_gravity="center"
        android:adjustViewBounds="true"
        android:scaleType="fitXY"
        android:src="@drawable/imgmask" />

</FrameLayout>
like image 932
GrIsHu Avatar asked Aug 30 '13 07:08

GrIsHu


5 Answers

The best way is to do it in Canvas using PorterDuff operations and/or Shaders. Let's say your Bitmap is available and stored in mBitmap.

Option 1: Using Shaders.

@Override
public void onDraw(Canvas canvas) {
    super.onDraw(canvas);

    // Load the bitmap as a shader to the paint.
    final Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    final Shader shader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
    paint.setShader(shader);

    // Draw a circle with the required radius.
    final float halfWidth = canvas.getWidth()/2;
    final float halfHeight = canvas.getHeight()/2;
    final float radius = Math.max(halfWidth, halfHeight);
    canvas.drawCircle(halfWidth, halfHeight, radius, paint);
}

Option 2: Using PorterDuff mode.

@Override
public void onDraw(Canvas canvas) {
    super.onDraw(canvas);

    // Create a circular path.
    final float halfWidth = canvas.getWidth()/2;
    final float halfHeight = canvas.getHeight()/2;
    final float radius = Math.max(halfWidth, halfHeight);
    final Path path = new Path();
    path.addCircle(halfWidth, halfHeight, radius, Path.Direction.CCW);

    final Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
    canvas.drawPath(path, paint);
}

Note:

  1. It's not good to create objects inside onDraw() calls. Hence you should have your paint and shader initially somewhere else. This could probably be done when you set the image bitmap to the view.
  2. Canvas might need to be saved and restored when it is not backed by a hardware texture. The general ideas around it are not mentioned here.
  3. Remember to add setWillNotDraw(false); to the constructor.

Additional References:

  1. https://sriramramani.wordpress.com/2012/12/21/shaders/ has information on Shaders.
  2. http://mxr.mozilla.org/mozilla-central/source/mobile/android/base/ShapedButton.java uses Path to curved button in Firefox for Android.
  3. http://sriramramani.wordpress.com/2012/08/27/constructing-squishy-buttons/ has information on Canvas saving, restoring and special cases for pre-ICS.
like image 135
sriramramani Avatar answered Nov 13 '22 13:11

sriramramani


I'd definite recommend Picasso, as others have. This bit of code for one of my Activity classes did the trick for me. It utilized a color I had defined in color.xml and a simple layout (shown below).

       ImageView profile_image = (ImageView) findViewById(R.id.profile_image);
       mContext = profile_image.getContext();

        // ----------------------------------------------------------------
        // apply rounding to image
        // see: https://github.com/vinc3m1/RoundedImageView
        // ----------------------------------------------------------------
        Transformation transformation = new RoundedTransformationBuilder()
                .borderColor(getResources().getColor(R.color.my_special_orange))
                .borderWidthDp(5)
                .cornerRadiusDp(50)
                .oval(false)
                .build();

        Picasso.with(mContext)
                .load("http://{some_url}.jpg")
                .fit()
                .transform(transformation)
                .into(profile_image);

And the corresponding Layout file:

    <LinearLayout
        android:orientation="horizontal"
        android:layout_width="fill_parent"
        android:layout_height="120dp"
        android:layout_alignParentTop="true"
        android:layout_alignParentStart="true"
        android:padding="12dp">


        <ImageView
            android:id="@+id/profile_image"
            android:layout_width="80dp"
            android:layout_height="80dp"
            android:layout_gravity="center"/>

        <LinearLayout
            android:orientation="vertical"
            android:layout_width="match_parent"
            android:layout_height="80dp"
            android:layout_gravity="center"
            android:padding="12dp">


            <TextView
                android:layout_width="match_parent"
                android:layout_height="wrap_content"
                android:textAppearance="?android:attr/textAppearanceLarge"
                android:text="First-Name"
                android:id="@+id/profile_first_name"
                />

            <TextView
                android:layout_width="match_parent"
                android:layout_height="wrap_content"
                android:textAppearance="?android:attr/textAppearanceSmall"
                android:text="Lastname"
                android:id="@+id/profile_last_name" />
        </LinearLayout>



        </LinearLayout>
</RelativeLayout>

Here's the result:

image

like image 20
David Geller Avatar answered Nov 13 '22 13:11

David Geller


I suggest you to use another method:

One FrameLayout and two ImageView can do it.

<FrameLayout>
    <ImageView />  your image 
    <ImageView />  put a image which has a transparent circle in it
</FrameLayout>

then your image can been seen via transparent circle.

like image 17
MengMeng Avatar answered Nov 13 '22 12:11

MengMeng


A RoundedBitmapDrawable from the v4 Support Library can be applied to an ImageView to achieve the desired effect:

ImageView imageView = (ImageView)findViewById(R.id.imageView);
Bitmap avatar = BitmapFactory.decodeResource(getResources(), R.drawable.avatar);
RoundedBitmapDrawable roundDrawable = RoundedBitmapDrawableFactory.create(getResources(), avatar);
roundDrawable.setCircular(true);
imageView.setImageDrawable(roundDrawable);
like image 15
Godfrey Duke Avatar answered Nov 13 '22 11:11

Godfrey Duke


A simple solution and without a black background!

public class CircleImageView extends ImageView
{
    public CircleImageView(Context context)
    {
        super(context);
    }

    @Override
    protected void onDraw(Canvas canvas)
    {
        // Create a circular path.
        final float halfWidth = canvas.getWidth()/2;
        final float halfHeight = canvas.getHeight()/2;
        final float radius = Math.max(halfWidth, halfHeight);
        final Path path = new Path();
        path.addCircle(halfWidth, halfHeight, radius, Path.Direction.CCW);

        canvas.clipPath(path);

        super.onDraw(canvas);
    }
}
like image 4
0x131313 Avatar answered Nov 13 '22 13:11

0x131313