There are many tutorials or questions related to custom title bar with JavaFX
I created a custom title bar like this:
I can move the windows but now (because the windows is UNDECORATED
I can't apply any native Windows feature like the Aero shake
(if you shake a window, all other app are reduced)
Is there any solution to manage this type of feature with a custom title bar?
Here is my code:
start.java:
@Override
public void start(Stage primaryStage) throws Exception{
setPrimaryStage(primaryStage);
prStage = primaryStage;
Parent root = FXMLLoader.load(getClass().getResource("../gui/main.fxml"));
prStage.initStyle(StageStyle.UNDECORATED);
//prStage.setOpacity(0.75);
Scene scene = new Scene(root, 640, 360);
prStage.setScene(scene);
prStage.getIcons().add(new Image("/resource/Images/icon.png"));
scene.getStylesheets().add(getClass().getResource("..//gui/css/NewUICSS.css").toExternalForm());
prStage.show();
}
main controller:
public class NewUIController {
private static double xOffset = 0;
private static double yOffset = 0;
public void initialize() {
moveBar.setOnMousePressed(this::mousePressed);
moveBar.setOnMouseDragged(this::mouseDrag);
moveBar.setOnMouseReleased(this::mouseRealease);
mnuBar.setOnMousePressed(this::mousePressed);
mnuBar.setOnMouseDragged(this::mouseDrag);
mnuBar.setOnMouseReleased(this::mouseRealease);
}
private void mouseDrag(MouseEvent event){
MainJavaFx.getPrimaryStage().setX(event.getScreenX() - xOffset);
MainJavaFx.getPrimaryStage().setY(event.getScreenY() - yOffset);
}
private void mouseRealease(MouseEvent event){
if(event.getSceneY() == 0){
MainJavaFx.getPrimaryStage().setY(0);
}else if(MainJavaFx.getPrimaryStage().getY() < 0){
MainJavaFx.getPrimaryStage().setY(0);
}
}
private void mousePressed(MouseEvent event){
xOffset = event.getSceneX();
yOffset = event.getSceneY();
}
public void close(){
((Stage)pnPrincipal.getScene().getWindow()).close();
}
}
All these problems exist only on windows, so we need to use an other "style" than the undecorated style to manage all windows features.
You need to use two libraries:
public void start(Stage primaryStage) throws Exception{
setPrimaryStage(primaryStage);
prStage = primaryStage;
Parent root = FXMLLoader.load(getClass().getResource("../gui/NewUI2.fxml"));
primaryStage.initStyle(StageStyle.UNDECORATED);
primaryStage.setScene(new Scene(root, 1280, 720));
Main.getPrimaryStage().getScene().getStylesheets().add(getClass().getResource("..//gui/css/main-black.css").toExternalForm());
primaryStage.show();
// verify if it is windows
if(System.getProperty("os.name").indexOf("win") >= 0)
long lhwnd = com.sun.glass.ui.Window.getWindows().get(0).getNativeWindow();
Pointer lpVoid = new Pointer(lhwnd);
WinDef.HWND hwnd = new WinDef.HWND(lpVoid);
final User32 user32 = User32.INSTANCE;
int oldStyle = user32.GetWindowLong(hwnd, WinUser.GWL_STYLE);
int newStyle = oldStyle | 0x00020000;//WS_MINIMIZEBOX
user32.SetWindowLong(hwnd, WinUser.GWL_STYLE, newStyle);
}
}
But I don't know if it is the best way to do that.
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