I am self-studying C++ and the book "Programming-Principles and Practices Using C++" by Bjarne Stroustrup. One of the "Try This" asks this:
Implement square() without using the multiplication operator; that is, do the x*x by repeated addition (start a variable result at 0 and add x to it x times). Then run some version of “the first program” using that square().
Basically, I need to make a square(int x) function that will return the square of it without using the multiplication operator. I so far have this:
int square(int x)
{
int i = 0;
for(int counter = 0; counter < x; ++counter)
{
i = i + x;
}
return i;
}
But I was wondering if there was a better way to do this. The above function works, but I am highly sure it is not the best way to do it. Any help?
When we square a number, we simply multiply it by itself. We have to utilize a header file if we want to get a square of a number. Header files allow us to declare a function with a type placeholder that the compiler will fill in at compile-time based on how the function is used.
int square(int x) {
int result = { 0 };
int *ptr = &result;
for (int i = 0; i < x; i++) {
*ptr = *ptr + x;
}
return *ptr;
}
I am reading that book atm. Here is my solution.
Mats Petersson stole the idea out of my head even before I thought to think it.
#include <iostream>
template <typename T>
T square(T x) {
if(x < 0) x = T(0)-x;
T sum{0}, s{x};
while(s) {
if(s & 1) sum += x;
x <<= 1;
s >>= 1;
}
return sum;
}
int main() {
auto sq = square(80);
std::cout << sq << "\n";
}
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