In the following code I create some number of threads, and each threads sleeps for some seconds.
However my main program doesn't wait for the threads to finish, I was under the assumption that threads would continue to run until they finished by themselves.
Is there someway of making threads continue to run even though the calling thread finishes.
#include <pthread.h>
#include <iostream>
#include <cstdio>
#include <cstdlib>
int sample(int min,int max){
int r=rand();
return (r %max+min );
}
void *worker(void *p){
long i = (long) p;
int s = sample(1,10);
fprintf(stdout,"\tid:%ld will sleep: %d \n",i,s);
sleep(s);
fprintf(stdout,"\tid:%ld done sleeping \n",i,s);
}
pthread_t thread1;
int main(){
int nThreads = sample(1,10);
for(int i=0;i<nThreads;i++){
fprintf(stderr,"\t-> Creating: %d of %d\n",i,nThreads);
int iret1 = pthread_create( &thread1, NULL, worker, (void*) i);
pthread_detach(thread1);
}
// sleep(10);//work if this is not commented out.
return 0;
}
Thanks
Edit:
Sorry for not clarifying, is it possible without explicitly keeping track of my current running threads and by using join.
We can wait for a result using sleep. Specifically, the waiting thread can call the time. sleep() function and specify a number of seconds to wait. The thread will then block until the number of seconds has elapsed, before checking whether the new thread has completed and returned a result.
pthread_join() — Wait for a thread to end.
1. Which of this method can be used to make the main thread to be executed last among all the threads? Explanation: By calling sleep() within main(), with long enough delay to ensure that all child threads terminate prior to the main thread.
Each program has a main thread. It is the thread in which your main() function executes. When the execution of that thread finishes, the program finishes along with all its threads. If you want your main thread to wait for other threads, use must use pthread_join function
You need to keep track of the threads. You are not doing that because you are using the same thread1
variable to every thread you are creating.
You track threads by creating a list (or array) of pthread_t
types that you pass to the pthread_create()
function. Then you pthread_join()
those threads in the list.
edit:
Well, it's really lazy of you to not keep track of running threads. But, you can accomplish what you want by having a global var (protected by a mutex) that gets incremented just before a thread finishes. Then in you main thread you can check if that var gets to the value you want. Say nThreads
in your sample code.
You need to join each thread you create:
int main()
{
int nThreads = sample(1,10);
std::vector<pthread_t> threads(nThreads);
for(i=0; i<nThreads; i++)
{
pthread_create( &threads[i], NULL, worker, (void*) i)
}
/* Wait on the other threads */
for(i=0; i<nThreads; i++)
{
status* status;
pthread_join(threads[i], &status);
}
}
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