For example,
function test (a)
name = nameof(a)
print(name)
end
test(def) --should print "def"
Are there any lua tricks to implement something similar to the above?
Not that anyone needs to explain why they want to do something; some people get grumpy if they aren't given a real-life example. So:
local function registerTestSuite(suite)
if (LUnit) then
LUnit:AddTestSuite(
HotNReady.."_"..GetVariableName(suite), --HotNReady_PizzaTestSuite
suite);
end;
end;
What you asking for is not possible in pure Lua.
If you really need this, try fiddling with Metalua.
Try using the debug library.
You can use debug.getlocal ([thread,] level, local)
to get information about a local variable, including its name.
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