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Lua - attempt to call method 'new' (a nil value)

Tags:

oop

lua

New to Lua, trying to figure out how to do OOP using the middleclass library

main.lua:

require 'middleclass'
require 'Person'

local testPerson = Person:new("Sally"); //causes Runtime error: attempt to call method 'new' (a nil value)
testPerson:speak();

Person.lua:

module(..., package.seeall)
require 'middleclass'

Person = class('Person');
function Person:initialize(name)
  self.name = name;
  print("INITIALIZE: " .. self.name);
end

function Person:speak()
  print('Hi, I am ' .. self.name ..'.')
end

Why am I getting that error?

like image 498
sol Avatar asked Apr 06 '11 18:04

sol


1 Answers

First of all, the semicolons at the end of lines are not necessary and probably a bad habit for writing Lua code. Secondly, I changed require 'middleclass' to require 'middleclass.init' in both files and removed module(..., package.seeall). After that, the example code worked just fine on my machine with Lua 5.1.4.

main.lua

require 'Person'

local testPerson = Person:new("Sally")
testPerson:speak()

Person.lua

require 'middleclass.init'

Person = class('Person')

function Person:initialize(name)
  self.name = name
  print("INITIALIZE: " .. self.name)
end

function Person:speak()
  print('Hi, I am ' .. self.name ..'.')
end

You may be including the middleclass.lua file directly. It is not setup to work that way. The intention is to include middleclass/init.lua.

If you use the two files exactly as shown above and layout your files as shown below this will work.

./main.lua
./Person.lua
./middleclass/init.lua
./middleclass/middleclass.lua
like image 62
Judge Maygarden Avatar answered Sep 24 '22 13:09

Judge Maygarden