I'm looking for a nice API to use for implementing algorithms on the GPU. I would prefer something relevantly simple and flexible. I'm not looking for the most hardcore performance, but for something I can play around with. Also I would really prefer something that works both on Nvidia and ATI cards...
Good recommendation, especially based on experience might be rewarded with a bounty.
Currently the algorithms we are discussing are image processing, i.e. relevantly simple manipulations over very large matrices...
for me I would love to be able to just take PLINQ expressions to the GPU, And also have an API like System.Threading.Tasks.Parallel , that would execute stuff on the GPU...
We're mostly in the initial exploring phase here...
And again working cross platform is pretty much a requirement...
There are several options (sometimes with a difference regarding ATI versus nVidia though):
As per comments:
From the question it is hard to give any recommendation since some relevant aspects like are the algorithms easily expressed via LINQ ? How deep should .NET integration go ? etc. are basically not clear to me from the question... the above is just a list of currently available technologies to use GPUs for computational work via .NET .
IF a recommendation is needed please give more details on the type development/projects you want to implement...
In addition to other projects mentioned in other answers, I think it's worth to mention Cloo project, which is opensource object-oriented .NET wrapper of OpenCL.
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