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Logging data on device and retrieving the log

On a debug build in Xcode, regardless of whether I am using the simulator or an actual device, NSLog, printf, fprintf assert and NSAssert statements come out on the console

If I now run a release build on the device (say I send a test flight build and big it up on my iPhone; this will be a release build), which of these (if any) are getting recorded?

And how do I retrieve the log?

Does NSLog actually output something on release build? What is the determining factor? Whether it is writing to stdout or stderr? is only stderr written to device log? Does this mean I have to use fprintf? Is ANYTHING written to device log? is there even such a thing? If so, how to pick it up?

Could someone clarify the situation?

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P i Avatar asked Feb 01 '12 14:02

P i


4 Answers

In Xcode 6.1.1, you can view the NSLog output by doing the following. However, I'm not sure if it lets you see logs from too far back in time. I've only seen it go back up to a couple hours.

In any case, here are the steps:

  1. In Xcode, go to Window -> Devices.
  2. Select your device in the left panel.
  3. Click the little arrow as shown in the screenshot below.

enter image description here

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Myxtic Avatar answered Oct 25 '22 00:10

Myxtic


NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fileName =[NSString stringWithFormat:@"%@.log",[NSDate date]];
NSString *logFilePath = [documentsDirectory stringByAppendingPathComponent:fileName];
freopen([logFilePath cStringUsingEncoding:NSASCIIStringEncoding],"a+",stderr);

Just add this block of code in application:didFinishLaunchingWithOptions method in the app delegate file and it will create a log file in app document directory on iPhone which logs all console log events. You need to import this file from iTunes to see all console events.

Note: In the .plist file make sure that Application supports iTunes file sharing is exists and is set to YES so that you can access through iTunes.

To get Logfiles : Launch itunes, after your device has connected select Apps - select your App - in Augument Document you will get your file. You can then save it to your disk

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shyla Avatar answered Oct 25 '22 00:10

shyla


In swift 4.0+, the code of Shyl will changes to,

var paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths[0]
let fileName = "\(Date()).log"
let logFilePath = (documentsDirectory as NSString).appendingPathComponent(fileName)
freopen(logFilePath.cString(using: String.Encoding.ascii)!, "a+", stderr)

all other process are same that explained by Shyl

Just add this block of code in application:didFinishLaunchingWithOptions method in the app delegate file and it will create a log file in app document directory on iPhone which logs all console log events. You need to import this file from iTunes to see all console events.

Note: In the .plist file make sure that Application supports iTunes file sharing exists and is set to YES so that you can access through iTunes.

To get Logfiles : Launch iTunes, after your device has connected select Apps - select your App - in Augument Document you will get your file. You can then save it to your disk

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Kiran P Nair Avatar answered Oct 25 '22 00:10

Kiran P Nair


NSLog is written to device log in production release and you can check this by connecting your iPhone to your system and using Organizer. Select your iPhone in the organizer, click Device Logs. You would see all NSLog outputs in the log.

like image 45
Bora Avatar answered Oct 25 '22 01:10

Bora