I want to log method entry and exit using NLog. I found two approaches. First one, using PostSharp,but it needs to be purchased. Second approach,using unity,But we can implement it only on methods having interfaces.
For example, I have one controller called,SampleController
SampleController.cs
public string Get()
{
BusinessLayerClass businessLayer = new BusinessLayerClass();
return businessLayer.BusinessLayerMethod();
}
BusinessLayerClass.cs
public class BusinessLayerClass
{
public string BusinessLayerMethod()
{
DataLayerClass dataLayerClass = new DataLayerClass();
return dataLayerClass.DataLayerMethod();
}
}
DataLayerClass.cs
public class DataLayerClass
{
public string DataLayerMethod()
{
return "Hi";
}
}
I have two classes BusinessLayerClass
and DataLayerClass.Get
method in the sample controller calls BusinessLayerMethod
in the BusinessLayerClass
and from which DataLayerMethod
was called.
I have a NLogging
class for logging purpose
NLogging.cs
public static class NLogging
{
public static bool Enabled
{
get { return LogManager.IsLoggingEnabled(); }
set
{
if (value)
{
while (!Enabled) LogManager.EnableLogging();
}
else
{
while (Enabled) LogManager.DisableLogging();
}
}
}
public static void Fatal(string message, Exception exception = null, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Fatal, message, exception, callerPath, callerMember, callerLine);
}
public static void Trace(string message, Exception exception = null, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Trace, message, exception, callerPath, callerMember, callerLine);
}
public static void Debug(string message, Exception exception = null, [CallerFilePathAttribute] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Debug, message, exception, callerPath, callerMember, callerLine);
}
public static void Info(string message, Exception exception = null, [CallerFilePathAttribute] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Info, message, exception, callerPath, callerMember, callerLine);
}
public static void Warn(string message, Exception exception = null, [CallerFilePathAttribute] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Warn, message, exception, callerPath, callerMember, callerLine);
}
public static void Error(string message, Exception exception = null, [CallerFilePathAttribute] string callerPath = "", [CallerMemberName] string callerMember = "", [CallerLineNumber] int callerLine = 0)
{
Log(LogLevel.Error, message, exception, callerPath, callerMember, callerLine);
}
private static void Log(LogLevel level, string message, Exception exception = null, string callerPath = "", string callerMember = "", int callerLine = 0)
{
LogManager.ThrowExceptions = true;
var logger = LogManager.GetLogger(callerPath);
if (!logger.IsEnabled(level)) return;
var logEvent = new LogEventInfo(level, callerPath, message) { Exception = exception };
logEvent.Properties.Add("callerpath", callerPath);
logEvent.Properties.Add("callermember", callerMember);
logEvent.Properties.Add("callerline", callerLine);
logger.Log(logEvent);
}
}
I cannot use Unity here, since BusinessLayerClass
and DataLayerClass
don't implement interfaces.
Calling NLogging.Trace(methodname)
in every method will be inconvenient. For example If I change my method name, I need to change the logging code also, like NLogging.Trace("Entered into ModifiedBusinessLayerMethod")
.
Is there any other way to log method entry and exit without using these two approaches?
You could use a Fody and the MethodDecorator.Fody add-in. Fody is an free open-source code weaving library.
How to set-up:
PM> Install-Package MethodDecorator.Fody
public class BusinessLayerClass
{
[LogMethod]
public string BusinessLayerMethod()
{
DataLayerClass dataLayerClass = new DataLayerClass();
return dataLayerClass.DataLayerMethod();
}
}
using System;
using System.Reflection;
[module: LogMethod] // Atribute should be "registered" by adding as module or assembly custom attribute
// Any attribute which provides OnEntry/OnExit/OnException with proper args
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Constructor | AttributeTargets.Assembly | AttributeTargets.Module)]
public class LogMethodAttribute : Attribute, IMethodDecorator
{
private MethodBase _method;
// instance, method and args can be captured here and stored in attribute instance fields
// for future usage in OnEntry/OnExit/OnException
public void Init(object instance, MethodBase method, object[] args)
{
_method = method;
}
public void OnEntry()
{
NLogging.Trace("Entering into {0}", _method.Name);
}
public void OnExit()
{
NLogging.Trace("Exiting into {0}", _method.Name);
}
public void OnException(Exception exception)
{
NLogging.Trace(exception, "Exception {0}", _method.Name);
}
}
Use Tracer for Fody
It is highly configurable and gives you immediate results without forcing you to decorate your code. You can auto-log every single method call or exercise fine-grained control with explicit inclusion and exclusion of particular classes and methods.
https://github.com/csnemes/tracer
For most situations, the other suggested answers are too complicated and time-consuming compared to the elegance afforded by Tracer.
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