I have a project in Xamarin which targets Android, iOS and windows phone. I used core (PCL library) to share common code between different platform. I added Resource files (.net resource) .Resx in my core library and to read the culture specific string i used following code snippet in one of my ViewModel:
public string GetString()
{
// CommonResources is the name of my resource file
ResourceManager resManager = new ResourceManager(typeof(CommonResources));
return resManager.GetString("LoginLabel",CultureInfo.CurrentCulture);
}
"LoginLabel" is my resource key and its value is "Sign in" (in english) and "inloggen" in dutch.
I created two resource files CommonResources for English and dutch in my PCL project.
CommonResources.resx
CommonResources.nl-NL.resx
in android, iOS and windows phone, I set culture as follow:
Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("nl-NL");
Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("nl-NL");
This works fine for Android and windows phone.
But for iOS it does not work. It always return resource string from English file. The culture is properly set and it display in debug mode. but somehow it is not able to load the resource string from the dutch resource.
So the question is, it is possible to localize string(.Net way) using PCL for all platform? anyone has any idea? Thanks in advance.
From the installed template > select Visual C# > Cross-Platform > Cross-Platform-App (Xamarin. Forms or Native). Then provide the name of the project (FirstNativeApp) and save location for the project and OK. Next screen shows different UI technologies available while creating a cross-platform app like Xamarin.
Xamarin. Forms is an open source mobile UI framework from Microsoft for building iOS, Android, & Windows apps with . NET from a single shared codebase.
Xamarin provides full access to native APIs and tools used across Android, iOS, and Windows platforms. Hence, it can provide nearly native design and performance for every application. This is a good reason to prefer Xamarin-based solutions to its hybrid competitors.
For localization on our Xamarin projects I've used the Multilingual App Toolkit (detailed here) from Microsoft and T4 templates to transform the output from the toolkit to useable formats for Android and iOS.
This tutorial has a fantastic overview of the process and it's based on this code project.
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