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Linker error when accessing application module in UI tests in Xcode 7.1

I'm trying to implement some UI tests in my project. Everything goes fine as long as I keep it simple: record the test case, add some asserts, then run the test. This works fine, however when I try to access the application module from inside my test, the linker throws an error (See below):

In the application source file:

func foo() {
   assert(true)
}

In the UI tests:

import XCTest
@testable import MyApp

func testExample() {
    foo()
}

Error:

Undefined symbols for architecture i386: "MyApp.foo () -> ()", referenced from: MyAppUITests.MyAppUITests.testExample (MyAppUITests.MyAppUITests)() -> () in MyAppUITests.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)

Undefined symbols for architecture x86_64: "MyApp.foo () -> ()", referenced from: MyAppUITests.MyAppUITests.testExample (MyAppUITests.MyAppUITests)() -> () in MyAppUITests.o ld: symbol(s) not found for architecture x86_64

I have found similar issue reported here: https://forums.developer.apple.com/thread/20609 but no solution. Seems to me like the @testable simply doesn't work correctly. The guy on the developer.apple.com tried to workaround by adding the Test Host and Bundle Loader in the settings, but I don't think this is the correct approach. I think the @testable should just make everything work, and it doesn't look like it at the moment. Any help appreciated!

like image 671
lawicko Avatar asked Nov 17 '15 10:11

lawicko


3 Answers

@testable import MainModule won't work for UI test, though it would enable code completion (may make you feel it works). It's designed only for unit test so far. And it would lead to build failure, something like:

ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

The workaround is to add the source code file to UI test target as well, then it will work out of the box (even without @testable import).

File Inspector -> Target Membership -> check UI test target (in addition to main target)

Hope Apple will fix it soon so that we can have a cleaner way to use it.

like image 170
Jing Li Avatar answered Oct 23 '22 00:10

Jing Li


The UI tests are a separate module from the app, therefore not run inside your app as a logic test would. The only way for them to share code is to compile in all the app files you need to share between the two modules. Check this blog for how you can achieve that, https://www.bignerdranch.com/blog/ui-testing-in-xcode-7-part-1-ui-testing-gotchas/

Also found a radar filed here, https://openradar.appspot.com/23116258

like image 6
Sushant Avatar answered Oct 22 '22 22:10

Sushant


@testable import <yourApp> could actually be causing this bug. Just take out the line. It isn't needed for UI Tests.

"UI tests run outside your app in a separate process. You can’t access app code from inside a UI test - that’s intentionally part of the design. Use unit testing for tests that need to access the app code and UI tests to automate user interaction testing"

Notice at 6 minutes in, @testable isn't used by Apple Developers. https://www.youtube.com/watch?v=7zMGf-0OnoU&t=1316s

like image 3
ScottyBlades Avatar answered Oct 22 '22 23:10

ScottyBlades