I would like to add the functionality for other apps, such as Pandora or iTunes, to continue playing music while my Sprite Kit game is open.
How would I go about doing this? I apologize for the somewhat broadness of this question, I just can't find a lot of information on this.
Set your AVAudioSession
category to Ambient
.
import AVFoundation
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryAmbient)
try AVAudioSession.sharedInstance().setActive(true)
}
catch let error as NSError {
print(error)
}
AVAudioSession Class Reference
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