I remember a couple years ago I was using static initializers to call class-level setup operations. I remember it having very bizarre behaviors and I just decided to steer clear from them. Maybe it was because I was messing up the top-bottom order or being a newbie. But I am encountering a need to revisit them and I want to make sure there is not a better way that is just as concise.
I know it is not fashionable, but I often have data-driven classes that maintain a static list of instances imported from a database.
public class StratBand {
private static volatile ImmutableList<StratBand> stratBands = importFromDb();
private final int minRange;
private final int maxRange;
private static ImmutableList<StratBand> importFromDb() {
//construct list from database here
}
//constructors, methods, etc
}
When I have dozens of table-driven classes like this one, this pattern is very concise (yes I know it tightly couples the class with one source of data/instances).
However, when I discovered the goodness of Google Guava I want to use the EventBus to update the static list when a certain event posted. I would create a static final boolean variable just to call a static method that initialized the registration.
public class StratBand {
private static volatile ImmutableList<StratBand> stratBands = importFromDb();
private static final boolean subscribed = subscribe();
private final int minRange;
private final int maxRange;
private static ImmutableList<StratBand> importFromDb() {
//construct list from database here
}
//constructors, methods, etc
private static boolean subscribe() {
MyEventBus.get().register(new Object() {
@Subscribe
public void refresh(ParameterRefreshEvent e) {
stratBands = importFromDb();
}
});
return true;
}
}
This got annoying very quickly, because the compiler would throw warnings over the subscribed variable never being used. Also, it just added clutter. So I'm wondering if it is kosher to use the static initializer, and there really is no better way if I do not decouple this into two or more classes. Thoughts?
public class StratBand {
private static volatile ImmutableList<StratBand> stratBands = importFromDb();
static {
MyEventBus.get().register(new Object() {
@Subscribe
public void refresh(ParameterRefreshEvent e) {
stratBands = importFromDb();
}
});
}
private final int minRange;
private final int maxRange;
private static ImmutableList<StratBand> importFromDb() {
//construct list from database here
}
//constructors, methods, etc
}
So I'm wondering if it is kosher to use the static initializer
The funny thing is that
private static final boolean subscribed = subscribe();
and
private static final boolean subscribed;
static {
subscribed = subscribe();
}
get compiled to exactly the same bytecode. So using the needless static variable is strictly worse.
But until we are ready to scale up to a DI-driven framework,
Discover Guice. Don't call it framework (though it is). It's easy to use and let's you get rid of static
.
Or do it manually. Rewrite your class by dropping all static modifiers and pass it everywhere you need it. It's rather verbose sometimes, but stating dependencies explicitly allows you to test classes in isolation.
The way it is, you can't test StratBand
without hitting the database, no matter how trivial the method under test is. The problem is the coupling of every StratBand
instance to the list of all StratBand
s.
Moreover, you can't test the behavior dependent on the stratBands
contents as it always get loaded from the DB (sure, you can fill your DB correspondingly, but it's a big pain).
For starters, I'd create StratBandManager
(or StratBands
or whatever name you like) and move all the static functionality to it. In order to easy the transition, I'd create a temporary class with static helpers like
private static StratBandManager stratBandManager = new StratBandManager();
public static ImmutableList<StratBand> stratBands() {
return stratBandManager.stratBands();
}
Then deprecate it all and replace it by DI (using Guice or doing it manually).
I find Guice useful even for small projects. The overhead is tiny as often there's no or hardly any configuration.
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