I'm dang certain that this code ought to be illegal, as it clearly won't work, but it seems to be allowed by the C++0x FCD.
class X { /* ... */};
void* raw = malloc(sizeof (X));
X* p = new (raw) X(); // according to the standard, the RHS is a placement-new expression
::operator delete(p); // definitely wrong, per litb's answer
delete p; // legal? I hope not
Maybe one of you language lawyers can explain how the standard forbids this.
There's also an array form:
class X { /* ... */};
void* raw = malloc(sizeof (X));
X* p = new (raw) X[1]; // according to the standard, the RHS is a placement-new expression
::operator delete[](p); // definitely wrong, per litb's answer
delete [] p; // legal? I hope not
This is the closest question I was able to find.
EDIT: I'm just not buying the argument that the standard's language restricting arguments to function void ::operator delete(void*)
apply in any meaningful way to the operand of delete
in a delete-expression. At best, the connection between the two is extremely tenuous, and a number of expressions are allowed as operands to delete
which are not valid to pass to void ::operator delete(void*)
. For example:
struct A
{
virtual ~A() {}
};
struct B1 : virtual A {};
struct B2 : virtual A {};
struct B3 : virtual A {};
struct D : virtual B1, virtual B2, virtual B3 {};
struct E : virtual B3, virtual D {};
int main( void )
{
B3* p = new E();
void* raw = malloc(sizeof (D));
B3* p2 = new (raw) D();
::operator delete(p); // definitely UB
delete p; // definitely legal
::operator delete(p2); // definitely UB
delete p2; // ???
return 0;
}
I hope this shows that whether a pointer may be passed to void operator delete(void*)
has no bearing on whether that same pointer may be used as the operand of delete
.
Placement deleteIt is not possible to call any placement operator delete function using a delete expression. The placement delete functions are called from placement new expressions. In particular, they are called if the constructor of the object throws an exception.
Placement new is a variation new operator in C++. Normal new operator does two things : (1) Allocates memory (2) Constructs an object in allocated memory. Placement new allows us to separate above two things. In placement new, we can pass a preallocated memory and construct an object in the passed memory.
Delete is an operator that is used to destroy array and non-array(pointer) objects which are created by new expression. New operator is used for dynamic memory allocation which puts variables on heap memory. Which means Delete operator deallocates memory from heap.
When delete is used to deallocate memory for a C++ class object, the object's destructor is called before the object's memory is deallocated (if the object has a destructor). If the operand to the delete operator is a modifiable l-value, its value is undefined after the object is deleted.
The Standard rules at [basic.stc.dynamic.deallocation]p3
Otherwise, the value supplied to
operator delete(void*)
in the standard library shall be one of the values returned by a previous invocation of eitheroperator new(size_t)
oroperator new(size_t, const std::nothrow_t&)
in the standard library, and the value supplied tooperator delete[](void*)
in the standard library shall be one of the values returned by a previous invocation of eitheroperator new[](size_t)
oroperator new[](size_t, const std::nothrow_t&)
in the standard library.
Your delete
call will call the libraries' operator delete(void*)
, unless you have overwritten it. Since you haven't said anything about that, I will assume you haven't.
The "shall" above really should be something like "behavior is undefined if not" so it's not mistaken as being a diagnosable rule, which it isn't by [lib.res.on.arguments]p1. This was corrected by n3225 so it can't be mistaken anymore.
The compiler doesn't really care that p
comes from a placement new
call, so it won't prevent you from issuing delete
on the object. In that way, your example can be considered "legal".
That won't work though, since "placement delete
" operators cannot be called explicitly. They're only called implicitly if the constructor throws, so the destructor can run.
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