Not sure what I'm missing here, but the launch screen works fine on every device but iPad Pro. The launch screen is indeed a storyboard. It actually works perfectly fine on the iPad Pro simulator.
Any suggestions?
Update:
Ok, so I've added a tileable image to xcassets. There are three sizes. No matter how I slice it, it always shows up as expected in the storyboard and the simulator, but it never renders on device. Frustrating!
Ok, so nothing was really wrong on my end at all? Very strange issue. I installed the same binary on two different iPad Pros, both running the same version of iOS. On one, the launch screen was shown, and on the other it just displayed a black screen instead of the launch screen.
I know this isn't a technical "answer," but I want this in a prominent place so others don't go down the same path.
Deleting the binary from the device then reinstalling the app fixed this issue for us.
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