So I've been trying to manipulate my jwplayer which plays youtube videos with success but still encounter a bit of a problem.
I want my player to play from a "start time" and stop at en "end time". Those two values will be taken from two form inputs. So I went and wrote this little function which work quite well :
function timeControl(start, end) {
jwplayer().seek(start).onTime(function (event) {
if(event.position >= end ) {
this.stop();
}
});
}
The thing is, if I run this function twice, the second time it will sometimes ignore the new parameters (for example if I set the start time at 3 seconds and end time at ten, if I run it again with the end time being 6seconds, it will work, but it won't if I start with end time at 6 and then at ten... )
Anybody has an idea of what's going on ? Anyway to reset the "onTime" property of the player without having to reload the player ?
Thanks in advance !
I know this question is old, but I'm going to out on a limb and say that the problem simply might be that your generically referencing jwplayer, and not specifically referencing a jwplayer video instance.
<div id="aVideoObject">Loading the player...</div>
<script type="text/javascript">
jwplayer("aVideoObject").setup({
flashplayer: "player.swf",
width: 450,
height: 320
});
function timeControl(start, end) {
jwplayer("aVideoObject").seek(start).onTime(function (event) {
if(event.position >= end ) {
this.stop();
}
});
}
</script>
This implementation works for me
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With