In my current swing project I have a JList
displaying all active sockets, and each cell has a JButton
to close that socket. But the JButton
in the cell is not clickable: listener does not get fired.
I have modified the code to minimal as follows.
private class ConnectionListRenderer extends JButton implements ListCellRenderer {
public Component getListCellRendererComponent(JList jlist, Object o, int i, boolean bln, boolean bln1) {
addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
//do something (close the socket in my project)
}
});
return this;
}
}
jList.setCellRenderer(new ConnectionListRenderer());
The list looks fine, but the button on in is not clickable. Am I wrong or JList
just does not support JButton
in the getting fired?
Here's an example that seems to work, although you don't get the same visual effect of a normal button click. Perhaps someone with better painting skill than me could improve this to simulate the visual pressed button effect.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* A JList of JButtons.
*/
public class JButtonListDemo implements Runnable
{
private JList jlist;
public static void main(String args[])
{
SwingUtilities.invokeLater(new JButtonListDemo());
}
public void run()
{
Object[] items = new ButtonItem[] {
new ButtonItem("Apple"),
new ButtonItem("Banana"),
new ButtonItem("Carrot"),
new ButtonItem("Date"),
new ButtonItem("Eggplant"),
new ButtonItem("Fig"),
new ButtonItem("Guava"),
};
jlist = new JList(items);
jlist.setCellRenderer(new ButtonListRenderer());
jlist.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
jlist.setVisibleRowCount(5);
jlist.addMouseListener(new MouseAdapter()
{
@Override
public void mouseClicked(MouseEvent event)
{
clickButtonAt(event.getPoint());
}
});
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new JScrollPane(jlist));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private void clickButtonAt(Point point)
{
int index = jlist.locationToIndex(point);
ButtonItem item = (ButtonItem) jlist.getModel().getElementAt(index);
item.getButton().doClick();
// jlist.repaint(jlist.getCellBounds(index, index));
}
public class ButtonItem
{
private JButton button;
public ButtonItem(String name)
{
this.button = new JButton(name);
button.addActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
System.out.println(button.getText() + " was clicked.");
}
});
}
public JButton getButton()
{
return button;
}
@Override
public String toString()
{
return button.getText();
}
}
class ButtonListRenderer extends JButton implements ListCellRenderer
{
public Component getListCellRendererComponent(JList comp, Object value, int index,
boolean isSelected, boolean hasFocus)
{
setEnabled(comp.isEnabled());
setFont(comp.getFont());
setText(value.toString());
if (isSelected)
{
setBackground(comp.getSelectionBackground());
setForeground(comp.getSelectionForeground());
}
else
{
setBackground(comp.getBackground());
setForeground(comp.getForeground());
}
return this;
}
}
}
Alternatively, you could always layout your JButtons vertically on a JPanel (using a new GridLayout(0,1) perhaps) and then put your JPanel in a JScrollPane, thus mocking a JList of JButtons.
Render's are not "real" components, they are "rubber stamps" painted onto the surface of the parent component. They have no "physical" presence.
A JList
will have only one instance of the render and this is used to "stamp" each of the items from the list model onto the view.
Out of the box, JList
is not editable.
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