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Javascript - set a variable using concatenation of strings [duplicate]

Is it possible to set a variable by concatenating two strings together to form the name?

If at all possible I'd like to determine what variable to set based on the class names of the objects that the user clicks. I know I can hard code a bunch of if/else if statements, but it would be really cool if I could reference the variables indirectly. I was thinking something like this:

var owner_read;
var group_read;

function setVariableIndirectly(object){
    var second = object.className; // returns "read"
    var first = object.parentElement.className; // returns "group"

    first + "_" + second = "set this as the new variable";
}

Is there any way of doing this??

EDIT:

Here's the html that the data is coming in from.

<p class="owner">
    <span class="read" onclick="permissionClick(this)">r</span>
    <span class="write" onclick="permissionClick(this)">w</span>
    <span class="execute" onclick="permissionClick(this)">x</span>
</p>
like image 406
Chris Schmitz Avatar asked Oct 31 '13 03:10

Chris Schmitz


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3 Answers

This is possible but you have to be wary of context and scope.

1. To set variable with global scope in browser environment:

window[str1 + str2] = value

2. To set variable with global scope in node environment:

global[str1 + str2] = value

3. Within a closure and scoped within that closure:

this[str1 + str2] = value

Within the closure, global and window will still set the global. Note that if you are within a function that is being called, 'this' could refer to another object.

like image 97
Brian Peacock Avatar answered Oct 02 '22 10:10

Brian Peacock


It's not clear exactly what you're trying to accomplish, but you can access variables by name as properties of an object.

// this is the container to hold your named variables 
//    (which will be properties of this object)
var container = {};

function setVariableIndirectly(obj){
    var second = obj.className; // returns "read"
    var first = obj.parentNode.className; // returns "group"

    // this is how you access a property of an object 
    //    using a string as the property name    
    container[first + "_" + second] = "set this as the new variable";

   // in your example container["read_group"] would now be set
}

It's probably better to put your variables on your own container object as shown above, but you can also access global variables via properties on the window object.

like image 32
jfriend00 Avatar answered Oct 02 '22 11:10

jfriend00


You can set a global variable this way:

window[first + "_" + second] = "set this as the new variable";

and access it as:

console.log(group_read);
like image 24
Gaurav Avatar answered Oct 02 '22 12:10

Gaurav