In the process of building a JavaScript interpreter for a simple language, I've faced the following problem;
After parsing, we get an array of indices that specifies the element in an n-dimensional array to be modified. For instance, after parsing this:
a[1, 1, 1]
We get an array [1, 1, 1]
. The language I'm working on doesn't have variable definitions, so variables get initialized on their first use. My goal is to be able to create this n-dimensional array so that I can place it in the variable table (in the example above, we'd need to create a 3-dimensional array).
eval()
?
Here is how you can create multidimensional arrays in JavaScript. let student1 = ['Jack', 24]; let student2 = ['Sara', 23]; let student3 = ['Peter', 24]; // multidimensional array let studentsData = [student1, student2, student3];
An ndarray is a (usually fixed-size) multidimensional container of items of the same type and size. The number of dimensions and items in an array is defined by its shape , which is a tuple of N non-negative integers that specify the sizes of each dimension.
Javascript has no inbuilt support for multidimensional arrays, however the language is flexible enough that you can emulate this behaviour easily by populating your arrays with separate arrays, creating a multi-level structure.
Tested in Chrome:
function createNDimArray(dimensions) {
if (dimensions.length > 0) {
var dim = dimensions[0];
var rest = dimensions.slice(1);
var newArray = new Array();
for (var i = 0; i < dim; i++) {
newArray[i] = createNDimArray(rest);
}
return newArray;
} else {
return undefined;
}
}
Then createNDimArray([3, 2, 5])
returns a 3x2x5 array.
You can use a similar recursive procedure to access an element whose index is in an array:
function getElement(array, indices) {
if (indices.length == 0) {
return array;
} else {
return getElement(array[indices[0]], indices.slice(1));
}
}
Setting an element is similar, and left as an exercise for the reader.
There's nothing built in, but it's pretty easy to create a function that would do the job:
var genArray = function () {
var arr, len, i;
if(arguments.length > 0) {
len = [].slice.call(arguments, 0, 1)[0];
arr = new Array(len);
for(i = 0; i < len; i++) {
arr[i] = genArray.apply(null, [].slice.call(arguments, 1));
}
} else {
return null; //or whatever you want to initialize values to.
}
return arr;
};
var a = genArray(3, 2); //is [[null, null],[null, null],[null, null]]
var b = genArray(3, 1, 1); //is [[[null]],[[null]],[[null]]]
a[0][1]; //is null
b[1][0][0]; //is null
b[1][0][0] = 3;
b[1][0][0]; //is 3;
b; //is [[[null]],[[3]],[[null]]]
Maybe that will help?
PS --
I know this might seem like more effort than is necessary. But unfortunately, JavaScript arrays are not really "arrays" (if by "array" you mean a contiguous, indexed, immutable memory block). They're more like "maps" in most languages. So there's a certain amount of effort involved in creating them. Most languages have no problem creating multi-dimensional arrays because they're just doing some simple multiplication followed by an malloc()
. But with JavaScript, you really have to go recursively generate your arrays if you want to have them pre-constructed. It's a pain, but it does demonstrate the effort required by the interpreter.
Go figure.
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