How do I inherit with the Object.create()? I tried these, but none are working:
var B = function() {};
var A = function() {};
A = Object.create(B);
A.prototype.C = function() {};
and
var B = function() {};
var A = function() {};
A.prototype.C = function() {};
A = Object.create(B);
and
var B = function() {};
A = Object.create(B);
var A = function() {};
A.prototype.C = function() {};
Nothing worked. How am I supposed to use this new Object.create()-function?
When it comes to inheritance, JavaScript only has one construct: objects. Each object has a private property which holds a link to another object called its prototype. That prototype object has a prototype of its own, and so on until an object is reached with null as its prototype.
The Object. create() method creates a new object, using an existing object as the prototype of the newly created object.
The Object. assign() invokes the getters on the source objects and setters on the target. It assigns properties only, not copying or defining new properties.
The major difference is that Object. Create returns the new object while the constructor function return the constructor of the object or the object. This is due to the important difference that new actually runs constructor code, whereas Object. create will not execute the constructor code.
There are several ways of doing inheritance in JavaScript
Construction Inheritance. Used if you don't need to call supertype constructor:
function Rectangle(length, width) {
this.length = length;
this.width = width;
}
Rectangle.prototype.getArea = function() {
return this.length * this.width;
};
// inherits from Rectangle
function Square(size) {
this.length = size;
this.width = size;
}
Square.prototype = Object.create(Rectangle.prototype);
var rect = new Rectangle(6, 8);
var square = new Square(10);
console.log(rect.getArea()); // 48
console.log(square.getArea()); // 100
console.log(rect instanceof Rectangle); // true
console.log(rect instanceof Object); // true
console.log(square instanceof Square); // true
console.log(square instanceof Rectangle); // true
console.log(square instanceof Object); // true
Constructor Stealing. Used if need to call supertype constructor:
function Rectangle(length, width) {
this.length = length;
this.width = width;
}
Rectangle.prototype.getArea = function() {
return this.length * this.width;
};
// inherits from Rectangle
function Square(size) {
Rectangle.call(this, size, size);
}
Square.prototype = Object.create(Rectangle.prototype);
var rect = new Rectangle(6, 8);
var square = new Square(10);
console.log(rect.getArea()); // 48
console.log(square.getArea()); // 100
console.log(rect instanceof Rectangle); // true
console.log(rect instanceof Object); // true
console.log(square instanceof Square); // true
console.log(square instanceof Rectangle); // true
console.log(square instanceof Object); // true
Object.create()
is used to inherit objects, not constructors like you're trying to do. It pretty much creates a new object with the old object set as its prototypal parent.
var A = function() { };
A.prototype.x = 10;
A.prototype.say = function() { alert(this.x) };
var a = new A();
a.say(); //alerts 10
var b = Object.create(a);
b.say(); //alerts 10
b.x = 'hello';
b.say(); //alerts 'hello'
And just to make sure b is not just a clone of a,
a.x = 'goodbye';
delete b.x;
b.say(); //alerts 'goodbye'
The pattern I use for this is to wrap each type in a module, and expose create
and prototype
properties, like so:
var Vehicle = (function(){
var exports = {};
exports.prototype = {};
exports.prototype.init = function() {
this.mph = 5;
};
exports.prototype.go = function() {
console.log("Going " + this.mph.toString() + " mph.");
};
exports.create = function() {
var ret = Object.create(exports.prototype);
ret.init();
return ret;
};
return exports;
})();
Then I can build derived types like so:
var Car = (function () {
var exports = {};
exports.prototype = Object.create(Vehicle.prototype);
exports.prototype.init = function() {
Vehicle.prototype.init.apply(this, arguments);
this.wheels = 4;
};
exports.create = function() {
var ret = Object.create(exports.prototype);
ret.init();
return ret;
};
return exports;
})();
with this pattern, each type has its own create()
function.
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