I'm trying to detect orientation changes on mobile devices and trigger a function once an orientation has been completed, but the code inside the function is continuously firing in Android and I'm not sure why. Here's my code:
var supportsOrientationChange = "onorientationchange" in window;
var orientationEvent = supportsOrientationChange ? "orientationchange" : "resize";
window.addEventListener(orientationEvent,
function() { alert ('orientation changed'); },
false
);
Does anyone know how to write this so that it only triggers once, after orientation change has been completed?
I used a work-around for this in my app. I added an event listener for orientationchange and then set a timeout so the orientationchange could occur and I could get a new width value that actually reflected the width after the orientation change.
var device_width = 0;
$(document).ready(function () {
var oc_timer;
$(window).bind('orientationchange', function () {
clearTimeout(oc_timer);
oc_timer = setTimeout(function () {
device_width = $(window).width();
}, 500);
});
});
I am not positive this will solve your continuously firing function problem but this is a solution I found to work.
I found a way to do this in case others are still having the same issue, check it out:
function onOrientationChange() {
if (typeof(this.orientation) === "undefined"){
if (window.orientation == -90 || window.orientation == 90) {
this.orientation = "landscape";
} else {
this.orientation = "portrait";
}
// alert ("in 1");
// you code here for change
}
if ((window.orientation == -90 || window.orientation == 90) && (this.orientation == "portrait")) {
this.orientation = "landscape";
// alert ("in 2");
// you code here for change
}
if ((window.orientation == 0 || window.orientation == 180) && (this.orientation == "landscape")) {
this.orientation = "portrait";
// alert ("in 3");
// you code here for change
}
}
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