How do you load a java.awt.Image object from a file, and know when it has loaded?
The ImageIO helper class offers methods to read and write images from/to files and streams.
To read an image from a file, you can use ImageIO.read(File) (which returns a BufferedImage). But since BufferedImage is a subclass of Image, you can do:
try {     File pathToFile = new File("image.png");     Image image = ImageIO.read(pathToFile); } catch (IOException ex) {     ex.printStackTrace(); } 
                        Use a java.awt.MediaTracker.
Here's a full example.
Basically,
 toolkit = Toolkit.getDefaultToolkit();  tracker = new MediaTracker(this);  Image image = toolkit.getImage("mandel.gif");  tracker.addImage(image, 0);  tracker.waitForAll(); 
                        I would use an ImageIcon.
So doing, you don't have to bother about any checked exceptions. Also note that it uses a MediaTracker when loading images from file resources.
ImageIcon icon = new ImageIcon("image.png");
Image image = icon.getImage();
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