I want to know what i should use to draw the mouth and eyes of the above smiley face. so far i managed to draw whats behind the eyes and mouth (Look down for the result so far). i tried using Arc2D.double as you can see in the code down marked as a comment.
Here is what i made so far:
import java.awt.geom.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class draw2 extends JPanel
{
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
this.setBackground(new Color( 255,255,255));
g.setColor(Color.yellow);
g.fillOval(100,100,300,300);
g.setColor(Color.white);
g.fillArc(110,120,250,250,90,180);
g.setColor(new Color (218,165,32));
g.drawArc(130,110,250,280,90,-180);
g.setColor(Color.yellow);
g.fillOval(125,105,250,290);
// draw Arc2D.Double
//g2.setColor(Color.black);
//g2.fill(new Arc2D.Double(130, 200, 200,150,170, 200, Arc2D.OPEN));
}
public static void main (String[] args)
{
JFrame f = new JFrame("Task 2");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
draw2 d = new draw2();
f.add(d);
f.setSize(600,600);
f.setVisible(true);
}
}
RESULT SO FAR:
A starting point for the left and right laugh lines might be following snippet.
BasicStroke stroke = new BasicStroke(
12,
BasicStroke.CAP_BUTT,
0,
BasicStroke.JOIN_BEVEL
);
g2.setStroke(stroke);
GeneralPath leftLaughLine = new GeneralPath();
int x = 150;
int y = 230;
leftLaughLine.moveTo(x, y);
leftLaughLine.curveTo(x - 20, y + 5, x - 25, y + 25, x - 25, y + 25);
g2.draw(leftLaughLine);
GeneralPath rigthLaughLine = new GeneralPath();
x = 350;
y = 230;
rigthLaughLine.moveTo(x, y);
rigthLaughLine.curveTo(x + 20, y + 5, x + 25, y + 25, x + 25, y + 25);
g2.draw(rigthLaughLine);
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With