I can't seem to get the instrument to change. I switch the value of the instrument but get nothing different on the output. I can only get a piano instrument to play no matter what value I try. Here is the simple code below. Does anyone have any suggestions? Or am I missing a fundamental of the instrument object?
import javax.sound.midi.*;
//import javax.sound.*;
public class Drum {
static int instrument = 45;
static int note = 100;
static int timbre = 0;
static int force = 100;
public static void main(String[] args) {
Synthesizer synth = null;
try {
synth = MidiSystem.getSynthesizer();
synth.open();
}
catch (Exception e) {
System.out.println(e);
}
Soundbank soundbank = synth.getDefaultSoundbank();
Instrument[] instr = soundbank.getInstruments();
synth.loadInstrument(instr[instrument]); //Changing this int (instrument) does nothing
MidiChannel[] mc = synth.getChannels();
mc[4].noteOn(note, force);
try { Thread.sleep(1000); }
catch(InterruptedException e) {}
System.out.println(instr[instrument].getName());
synth.close();
}
}
You need to tell the channel to use the instrument. I admit I've never used MIDI in Java, but something like mc.programChange(instr.getPatch().getProgram())
sounds promising.
To play the percussion instruments you have to use the channel 10, that channel is used only for percussion instruments. (http://en.wikipedia.org/wiki/General_MIDI)
For example:
int instrument = 36;
Sequence sequence = new Sequence(Sequence.PPQ, 1);
Track track = sequence.createTrack();
ShortMessage sm = new ShortMessage( );
sm.setMessage(ShortMessage.PROGRAM_CHANGE, 9, instrument, 0); //9 ==> is the channel 10.
track.add(new MidiEvent(sm, 0));
then every note you add it will sound with percussion.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With