I´m trying to make a java application that is able to play notes on the computer after detecting a midi device.
Once I get the desired midi device I´m seting the receiver to which the device´s transmitter will deliver MIDI messages.
    device.getTransmitter().setReceiver( new MyReceiver()) ; 
class MyReceiver looks like:
public class MyReceiver implements Receiver {
   MidiChannel[] channels ;
    public MyReceiver (){
        try {
            Synthesizer synthesizer = MidiSystem.getSynthesizer();
            synthesizer.open();
            channels = synthesizer.getChannels();
            channels[0].programChange( 22 ) ;
        }catch ( Exception e ) {
            e.printStackTrace() ; 
        }
    }
public void  noteOff ( int nota ) {
        channels[0].noteOff(nota);
    }
public void noteOn ( int nota ) {
        channels[0].noteOn( nota , 100);    
}
public void send(MidiMessage msg, long timeStamp ) {
        byte[] b = msg.getMessage (); 
        String tmp = bits ( b [0] ) ; 
        int message = convertBits ( tmp ) ;
        int note1 = convertBits ( bits ( b [ 1 ] ) ) ; 
        // note on in the first channel
        if ( message == 144 ) { 
            noteOn( note1 ) ; 
        }
        // note off in the first channel  
        if ( message == 128 ) { 
            noteOff( note1 ) ; 
        }
    }
      public String bits(byte b)
      {
           String bits = "";
           for(int bit=7;bit>=0;--bit)
           {
                bits = bits + ((b >>> bit) & 1);
           }
           return bits;
      }
      public int  convertBits  ( String bits ) {
          int res = 0 ; 
          int size = bits.length () ; 
          for ( int i = size-1 ; i >= 0 ; i -- ){
               if ( bits.charAt( i ) == '1' ) {
                   res +=  1 <<(size-i-1) ;  
               }
          }
          return res ; 
      }
    public void close() {}
}
When I run my code and start playing on my midi device I´m getting a high latency (I can´t hear notes instantly).
How can I fix this problem?
It's possible this problem might be unavoidable due to limited audio support on your platform - for instance, Windows can't provide low latency at all through the usual audio APIs, and therefore it isn't implemented by the VM either.
OS X and Linux are generally OK but might get quicker if you tweak your system audio settings/driver.
A workaround seems to exist on Windows (http://www.jsresources.org/faq_misc.html#asio) but I haven't tried it...
I´m using the JAsioHost proyect that uses an asio driver to avoid latency
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