If I have an object which is shared between threads, it seems to me that every field should be either final
or volatile
, with the following reasoning:
if the field should be changed (point to another object, update the primitive value), then the field should be volatile
so that all other threads operate on the new value. Merely a synchronization on the methods which access said field is insufficient because they might return a cached value.
if the field should never change, make it final
.
However, I could not find anything about this, so I wonder whether this logic is flawed or just too obvious?
EDIT of course instead of volatile one might use a final AtomicReference
or similar.
EDIT for example, see Is getter method an alternative to volatile in Java?
EDIT to avoid confusions: This question is about cache invalidation! If two threads operate on the same object, the fields of the objects can be cached (per thread), if they are not declared volatile. How can I guarantee that the cache is invalidated properly?
FINAL EDIT Thanks to @Peter Lawrey who pointed me to JLS §17 (Java memory model). As far as I see, it states that synchronization establishes a happens-before relation between operations, so that a thread sees the updates from another thread if those updates "happened-before", e.g. if getter and setter for a non-volatile field are synchronized
.
Marking a variable as volatile basically tells all threads to do read and write operations on main memory only. synchronized tells every thread to go update their value from main memory when they enter the block, and flush the result back to main memory when they exit the block.
Yes, you can. A static variable in Java is stored once per class (not once per object, such as non-static variables are). This means all your objects (and static methods) share the same variable.
Volatile keyword is used to modify the value of a variable by different threads. It is also used to make classes thread safe. It means that multiple threads can use a method and instance of the classes at the same time without any problem. The volatile keyword can be used either with primitive type or objects.
volatile is used for variables that their value may change, in certain cases, otherwise there is no need for volatile , and final means that the variable may not change, so there's no need for volatile .
While I feel private final
should probably have been the default for fields and variables with a keyword like var
making it mutable, using volatile when you don't need it is
final
which improves clarity by saying this shouldn't be altered, using volatile
when it is not needed, is likely to be confusing as the reader tries to work out why it was made volatile.if the field should be changed (point to another object, update the primitive value), then the field should be volatile so that all other threads operate on the new value.
While this is fine for reads, consider this trivial case.
volatile int x; x++;
This isn't thread-safe. As it's the same as
int x2 = x; x2 = x2 + 1; // multiple threads could be executing on the same value at this point. x = x2;
What is worse is that using volatile
would make this kind of bug harder to find.
As yshavit point's out, updating multiple fields is harder to work around with volatile
e.g. HashMap.put(a, b)
updates multiple references.
Merely a synchronization on the methods which access said field is insufficient because they might return a cached value.
synchronized gives you all the memory guarantees of volatile
and more, which is why it's significantly slower.
NOTE: Just synchronized
-ing every method isn't always enough either. StringBuffer
has every method synchronized but is worst than useless in a multi-threaded context as it's use is likely to be error-prone.
It's too easy to assume that achieving thread safety is like sprinkling fairy dust, add some magic thread safety and your bugs go away. The problem is that thread safety is more like a bucket with many holes. Plug the biggest holes and the bugs can appear to go away, but unless you plug them all, you don't have thread safety, but it can be harder to find.
In terms of synchronized vs volatile, this states
Other mechanisms, such as reads and writes of volatile variables and the use of classes in the java.util.concurrent package, provide alternative ways of synchronization.
https://docs.oracle.com/javase/specs/jls/se7/html/jls-17.html
Making fields you don't need to change final
is a good idea, irrespective of threading concerns. It makes instances of the class easier to reason about, because you can know what state it is in more easily.
In terms of making the other fields volatile
:
Merely a synchronization on the methods which access said field is insufficient because they might return a cached value.
You would only see a cached value if you accessing the value outside a synchronized block.
All accesses would need to be correctly synchronized. The end of one synchronized block is guaranteed to happen before the start of another synchronized block (when synchronizing on the same monitor).
There are at least a couple of cases where you would still need to use synchronization:
Atomic*
class instead of a "plain old field"; but even for a single field update, you could still require exclusive access (e.g. adding one element to a list whilst removing another).ArrayList
or an array.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With