According to the java api, the InputStream.read()
is described as:
If no byte is available because the end of the stream has been reached, the value -1 is returned. This method blocks until input data is available, the end of the stream is detected, or an exception is thrown.
I have a while(true)
loop doing a read and I always get -1 when nothing's sent over the stream. That's expected.
My question is when would read() ever block? Since if it doesn't get any data it returns -1. I would expect a blocking read to wait until data is received. If you've reached the end of the input stream, shouldn't read() simply wait for data instead of returning -1?
Or does read() only block if there's another thread accessing the stream and your read() cannot access the stream?
Which leads me to my next question. I used to have event listener (provided by my library) that would notify me when data is available. When I was notified I would call while((aByte = read()) > -1)
store the byte. I was puzzled when I'd get TWO events in very close time proximity and not all my data was being displayed. It seemed like only the tail end of the second event's data would be displayed and the the rest was missing.
I eventually changed my code so that when I get an event I'd called if(inputStream.available() > 0) while((aByte = read()) > -1)
store the byte. Now it worked properly and all my data was displayed.
Can someone explain this behavior? The InputStream.available()
is said to return the number of bytes you can read before blocking the next caller (of the stream?). Even if I don't use .available() I would expect the read of the first event to just block the read of the second event, but not erase or consume too much stream data. Why would doing this cause not all of my data to be displayed?
It returns an int because when the stream can no longer be read, it returns -1. If it returned a byte, then -1 could not be returned to indicate a lack of input because -1 is a valid byte. In addition, you could not return value above 127 or below -128 because Java only handles signed bytes.
resource-leak is probably more of a concern here. Handling inputstream requires OS to use its resources and if you don't free it up once you use it, you will eventually run out of resources.
You do need to close the input Stream, because the stream returned by the method you mention is actually FileInputStream or some other subclass of InputStream that holds a handle for a file. If you do not close this stream you have resource leakage.
read() methods are used to read a byte or character, respectively, from a stream. The InputStream. read() method reads a single byte from an input source and returns its value as an int in the range 0 to 255 ( 0x00 - 0xff ).
The underlying data source for some implementations of InputStream
can signal that the end of the stream has been reached, and no more data will be sent. Until this signal is received, read operations on such a stream can block.
For example, an InputStream
from a Socket
socket will block, rather than returning EOF, until a TCP packet with the FIN flag set is received. When EOF is received from such a stream, you can be assured that all data sent on that socket has been reliably received, and you won't be able to read any more data. (If a blocking read results in an exception, on the other hand, some data may have been lost.)
Other streams, like those from a raw file or serial port, may lack a similar format or protocol to indicate that no more data will be available. Such streams can immediately return EOF (-1) rather than blocking when no data are currently available. In the absence of such a format or protocol, however, you can't be sure when the other side is done sending data.
With regard to your second question, it sounds like you may have had a race condition. Without seeing the code in question, I'm guessing that the problem actually lay in your method of "display". Perhaps the attempt to display by the second notification was somehow clobbering the work done during the first notification.
It returns -1 if it's end of stream. If stream is still open (i.e. socket connection) but no data has reached the reading side (server is slow, networks is slow,...) the read() blocks.
You don't need call available(). I have a hard time understanding your notification design, but you don't need any calls except read() itself. Method available() is there for convenience only.
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