Do both inheritance and polymorphism constitute an IS-A relationship? And is it true that inheritance and "overriding" polymorphism happen in runtime while "overloading" polymorphism occurs in compile time? The reason I ask this is because a lot of forums seem to give conflicting and often confusing answers.
Thanks!
The difference between inheritance and polymorphismIn inheritance, we create new classes that inherit features of the superclass while polymorphism decides what form of method to execute. Inheritance applies to classes, whereas polymorphism applies to methods.
Inheritance is one in which a new class is created (derived class) that inherits the features from the already existing class(Base class). Whereas polymorphism is that which can be defined in multiple forms. 2. It is basically applied to classes.
Inheritance is a property pertaining to just classes whereas, polymorphism extends itself into any method and/or function. Inheritance allows the derived class to use all the functions and variables declared in the base class without explicitly defining them again.
The main difference between inheritance and polymorphism is that inheritance describes how traits of a particular organism are passed through generations whereas polymorphism describes the different forms of a particular organism that occur within a population.
For your first part of the question I think Wikipedia provides a good definition:
In object-oriented programming, subtype polymorphism or inclusion polymorphism is a concept in type theory wherein a name may denote instances of many different classes as long as they are related by some common super class. Inclusion polymorphism is generally supported through subtyping, i.e., objects of different types are entirely substitutable for objects of another type (their base type(s)) and thus can be handled via a common interface. Alternatively, inclusion polymorphism may be achieved through type coercion, also known as type casting.
Another Wikipedia artile called Polymorphism in object-oriented programming seems to answer your questions very well. The second reference in this article called On Understanding Types, Data Abstraction, and Polymorphism also covers this matters in great detail.
This subtyping feature in Java is achieved, among other means, through inheritance of classes and interfaces. Although the subtyping features of Java may not be evident in terms of inheritance all the time. Take for example the cases of covariance and contravariance with generics. Also, arrays are Serializable and Cloneable although this is not evident anywhere in the type hierarchy. It can also be said that through primitive widening conversion, also numeric types in Java are polymorphic. And operator behave polimorphically depending on their operands.
At any rate, inheritance plays an important role in the implementation of some of this polymorphism.
Overloading vs Overriding
Your second part of the question seems to be about choosing the implementation of a given method. Evidently, if a class overrides a method and you create an instance of that class you want the overriden version of method to be invoked, even if you are accessing the object through a reference of the parent class.
The selection of the right implementation of method is done at runtime as you well pointed out, now the signature of the method to be invoked is decided at compile time. Since overloading is about different methods with the same name and different signature, that is why it is said that overriding method selection happens at compile time.
Overriding Method Selection at Compile Time
The Java Language Specification (JLS) in section 15.12 Method Invocation Expressions explains in detail the process that the compiler follows to choose the right method to invoke.
There, you will notice that this is a compile-time task. The JLS says in subsection 15.12.2:
This step uses the name of the method and the types of the argument expressions to locate methods that are both accessible and applicable There may be more than one such method, in which case the most specific one is chosen.
To verify the compile-time nature of this, you can do the following test.
Declare a class like this and compile it.
public class ChooseMethod {
public void doSomething(Number n){
System.out.println("Number");
}
}
Declare a second class that invokes a method of the first one and compile it.
public class MethodChooser {
public static void main(String[] args) {
ChooseMethod m = new ChooseMethod();
m.doSomething(10);
}
}
If you invoke the main, the output says Number
.
Now, add a second more specific overloaded method to the ChooseMethod
class, and recompile it (but do not recompile the other class).
public void doSomething(Integer i) {
System.out.println("Integer");
}
If you run the main again, the output is still Number
.
Basically, because it was decided at compile time. If you recompile the MethodChooser
class (the one with the main), and run the program again, the output will be Integer
.
As such, if you want to force the selection of one of the overloaded methods, the type of the arguments must correspond with the type of the parameters at compile time, and not only at run time.
Overriding Method Selection at Run time
Again, the signature of the method is decided at compile time, but the actual implementation is decided at runtime.
Declare a class like this and compile it.
public class ChooseMethodA {
public void doSomething(Number n){
System.out.println("Number A");
}
}
Then declare a second extending class and compile:
public class ChooseMethodB extends ChooseMethodA { }
And in the MethodChooser class you do:
public class MethodChooser {
public static void main(String[] args) {
ChooseMethodA m = new ChooseMethodB();
m.doSomething(10);
}
}
And if you run it you get the output Number A
, and this is Ok, because the method has not been overriden in ChooseMethodB
and therefore the implementation being invoked is that of ChooseMethodA
.
Now, add an overriden method in MethodChooserB
:
public void doSomething(Number n){
System.out.println("Number B");
}
And recompile just this one, and run the main method again.
Now, you get the output Number B
As such, the implementation was chosen at runtime, and not recompilation of the MethodChooser
class was required.
Polymorphism: Ability of different objects to receive same message and respond to differently.
Inheritance a way to achieve it, but not necessary. See Duck Typing
Overloading of a method is 'compile time syntax helper'- as every method gets a unique signature after compilation. Not really anything to do with polymorphism.
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