In a multi-threaded environment like Android, where a simple int
variable may be manipulated by multiple threads, are there circumstances in which it is still justified to use an int
as a data member?
An int
as a local variable, limited to the scope of the method that has exclusive access to it (and thus start & finish of modifying it is always in the same thread), makes perfect sense performance-wise.
But as a data member, even if wrapped by an accessor, it can run into the well known concurrent interleaved modification problem.
So it looks like to "play it safe" one could just use AtomicInteger
across the board. But this seems awfully inefficient.
Can you bring an example of thread-safe int
data member usage?
Is there any justification not to ALWAYS use AtomicInteger as data members?
Yes, there are good reasons to not always use AtomicInteger
. AtomicInteger
can be at at least an order of magnitude slower (probably more) because of the volatile
construct than a local int
and the other Unsafe
constructs being used to set/get the underlying int
value. volatile
means that you cross a memory barrier every time you access an AtomicInteger
which causes a cache memory flush on the processor in question.
Also, just because you have made all of your fields to be AtomicInteger
does not protect you against race conditions when multiple fields are being accessed. There is just no substitute for making good decisions about when to use volatile
, synchronized
, and the Atomic*
classes.
For example, if you had two fields in a class that you wanted to access in a reliable manner in a thread program, then you'd do something like:
synchronized (someObject) {
someObject.count++;
someObject.total += someObject.count;
}
If both of those members with AtomicInteger
then you'd be accessing volatile
twice so crossing 2 memory barriers instead of just 1. Also, the assignments are faster than the Unsafe
operations inside of AtomicInteger
. Also, because of the data race conditions with the two operations (as opposed to the synchronized
blocks above) you might not get the right values for total
.
Can you bring an example of thread-safe int data member usage?
Aside from making it final
, there is no mechanism for a thread-safe int
data member except for marking it volatile
or using AtomicInteger
. There is no magic way to paint thread-safety on all of your fields. If there was then thread programming would be easy. The challenge is to find the right places to put your synchronized
blocks. To find the right fields that should be marked with volatile
. To find the proper places to use AtomicInteger
and friends.
If you have effecitvely immutable int
s you can get away with not ensuring synchronization at the cost of its calculation. An example is hashCode
int hash = 0;
public int hashCode(){
if(hash == 0){
hash = calculateHashCode(); //needs to always be the same for each Object
}
return hash;
}
The obvious tradeoff here is the possibility of multiple calculations for the same hash value, but if the alternative is a synchronized
hashCode that can have far worse implications.
This is technically thread-safe though redundant.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With