Is there some kind of WebGL manual that lists all the functions etc. ? I tried Google but found nothing.
WebGL is based on the OpenGL ES 2.0 specification, and retains the semantics of OpenGL ES in order to maximize portability to mobile devices. There are some significant differences in behavior of similar APIs between OpenGL ES 2.0 and the OpenGL API on desktop systems.
WebGL is used by developers to provide a platform-independent means of creating interactive graphical applications on the web. WebGL is not only used to draw the graphics of 2D and 3D games, but also to accelerate the functions of web based image editors and their effects, as well as physics simulations.
WebGL is much slower on the same hardware compared to equivalent OpenGL, because of the high overheard for each WebGL call.
These two resources helped me a lot
Mozilla Devloper Pages
Great blog with lessons I followed!
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