I'm trying to round a number to it's first decimal place and, considering the different MidpointRounding options, that seems to work well. A problem arises though when that number has sunsequent decimal places that would arithmetically affect the rounding.
An example:
With 0.1
, 0.11..0.19
and 0.141..0.44
it works:
Math.Round(0.1, 1) == 0.1
Math.Round(0.11, 1) == 0.1
Math.Round(0.14, 1) == 0.1
Math.Round(0.15, 1) == 0.2
Math.Round(0.141, 1) == 0.1
But with 0.141..0.149
it always returns 0.1
, although 0.146..0.149
should round to 0.2
:
Math.Round(0.145, 1, MidpointRounding.AwayFromZero) == 0.1
Math.Round(0.146, 1, MidpointRounding.AwayFromZero) == 0.1
Math.Round(0.146, 1, MidpointRounding.ToEven) == 0.1
Math.Round(0.146M, 1, MidpointRounding.ToEven) == 0.1M
Math.Round(0.146M, 1, MidpointRounding.AwayFromZero) == 0.1M
I tried to come up with a function that addresses this problem, and it works well for this case, but of course it glamorously fails if you try to round i.e. 0.144449
to it's first decimal digit (which should be 0.2
, but results 0.1
.) (That doesn't work with Math.Round() either.)
private double "round"(double value, int digit)
{
// basically the old "add 0.5, then truncate to integer" trick
double fix = 0.5D/( Math.Pow(10D, digit+1) )*( value >= 0 ? 1D : -1D );
double fixedValue = value + fix;
// 'truncate to integer' - shift left, round, shift right
return Math.Round(fixedValue * Math.Pow(10D, digit)) / Math.Pow(10D, digit);
}
I assume a solution would be to enumerate all digits, find the first value larger than 4 and then round up, or else round down. Problem 1: That seems idiotic, Problem 2: I have no idea how to enumerate the digits without a gazillion of multiplications and subtractios.
Long story short: What is the best way to do that?
Math.Round()
is behaving correctly.
The idea with midpoint rounding is that half of the in-between numbers should round up and half should round down. So for numbers between 0.1 and 0.2, half of them should round to 0.1 and half should round to 0.2. The midpoint between these two numbers is 0.15, so that's the threshold for rounding up. 0.146 is less than 0.15, therefore it must round down to 0.1.
Midpoint
0.10 0.15 0.20
|----------------|----|---------------------|
0.146
<---- Rounds Down
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With