I'm looking to not show a window for a SwiftUI application on macOS. The app uses SwiftUI's application lifecycle and only runs in the status bar. Showing a window on start up is unnecessary. I'm unsure however how to get around the WindowGroup
. There's no such a thing as an EmptyScene
and putting an EmptyView
inside the WindowGroup
of course creates an empty window.
@main
struct MyApp: App {
@NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
I basically only need the app delegate. I'm guessing using the default AppKit lifecycle makes more sense, but if there is a way to use SwiftUI's lifecycle, I'd love to know.
In your AppDelegate, do the following in your applicationDidFinishLaunching:
func applicationDidFinishLaunching(_ notification: Notification) {
// Close main app window
if let window = NSApplication.shared.windows.first {
window.close()
}
// Code continues here...
}
For example:
class AppDelegate: NSObject, NSApplicationDelegate {
var popover = NSPopover.init()
var statusBar: StatusBarController?
func applicationDidFinishLaunching(_ notification: Notification) {
// Close main app window
if let window = NSApplication.shared.windows.first {
window.close()
}
// Create the SwiftUI view that provides the contents
let contentView = ContentView()
// Set the SwiftUI's ContentView to the Popover's ContentViewController
popover.contentSize = NSSize(width: 160, height: 160)
popover.contentViewController = NSHostingController(rootView: contentView)
// Create the Status Bar Item with the above Popover
statusBar = StatusBarController.init(popover)
}
}
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